Mortal Kombat 1 Adds Experimental 60 FPS Mode on PC

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Image: NetherRealm Studios

Mortal Kombat 1, a new installment of the fighting series from Netherrealm Studios that introduces a brand-new universe crafted by Fire God Liu Kang, has gained a new experimental 60 FPS mode that allows PC players with high-end hardware to enjoy additional parts of the game at frame rates higher than 30 FPS, according to the patch notes for a new update that rolled out today on Steam and the Epic Games Store. Homelander, The Boys’ Superman-inspired supervillain, is the latest addition to the game’s roster, having been added earlier this month as part of an early access perk for Premium Edition and Kombat Pack owners.

PC changes:

  • Added a new Graphics Setting to increase the 30 FPS lock on certain sections to 60 FPS, which is intended for users with High-End Hardware
    • The new setting to enable this is accessed via Main Menu > Settings > Graphics > Experimental 60 FPS Mode: OFF (Default)/ON
    • Note that this setting will not affect pre-rendered movies and will be automatically disabled during Online Matches to avoid stability issues

General Fixes & Adjustments:

  • Fixed several desyncs that could occur during online play if the game had been hot-fixed
  • Adjusted camera behavior when Homelander, Omni-Man, or Peacemaker are interrupted or hit high off screen

Main Character Adjustments:

  • Reptile
    • Fixed damage scaling on Force Ball when not enhanced
  • Peacemaker
    • Human Torpedo & Enhanced Human Torpedo now hits High
    • Reduced base health value to 650 (from 700)
  • Homelander
    • Fixed canceling into Flight when grounded more than once in a kombo not consuming Super Meter
    • Fixed Jump Attacks during Flight be able to be canceled into Flight on block
    • Fixed not being able to breaker God Complex & Enhanced God Complex
    • Improved Punching Down linking into God Complex & Enhanced God Complex from Flight when it hits opponent near the top
    • Fixed issue that could result in Homelander sliding on the ground sometimes when God Complex from Flight was canceled from certain heights
    • Fixed rare issue that could result in Homelander sliding on the ground sometimes when God Complex from Flight was performed just as flight was about to time out
    • Fixed rare instances of some juggle kombos sometimes behaving slightly differently against Homelander with specific timing
    • The following attacks can no longer be parried by Dirty Trick
      • Kitana – Fancy Strike (Away + Front Punch)
      • Rain – Tide (Away + Back Punch) & It Pours (Back Punch, Front Punch, Front Punch, Back Punch)
      • Reptile – Kneet Trick (Towards + Back Punch, Front Kick)
      • Sindel – Shear Genius (Towards + Front Punch) & Off The Top (Away + Back Punch, Front Kick, Back Punch)
      • Ermac – Dragged Under (Front Kick, Back Kick)
      • Peacemaker – Gutshot (Away + Back Kick) & Pinky Toermenter (Down + Back Kick)
      • Quan Chi – Skeleton Jacker (Towards + Back Punch, Front Punch)
    • The following attacks can now be parried by Dirty Trick
      • Ashrah – God’s/Demon’s Wrath & Dark/Light Ascension
      • Baraka – Baraka Barrage, Stab Stab, & Chop Chop
      • Havik – Twisted Torso
      • Kenshi – Quick Slice (Jump Front Punch in Sento Stance), Upper Gash (Jump Back Punch in Sento Stance), Ancestral Guard, Soaring Sento, & Teamwork
      • Kung Lao – Kung-Kussion & Shaolin Shimmy
      • General Shao – Power Strike
      • Smoke – Vicious Vapors & Smoke Bomb
      • Peacemaker – Coming Through! (Towards + Back Kick, Front Punch)
      • Homelander – Grounding Fist from (Air) Diabolical Dash & Soaring Strike from Diabolical Dash

Kameo Fighter Adjustments:

  • Cyrax
    • Fixed canceling into Horizontal Kopter Chopper from Kopter Chopper not using Kameo Meter
  • Khameleon
    • Reduced pushback on block of first 2 hits of Roll & slightly reduced the pushback on block of the last hit
    • Reduced base health value to 250 (from 300)
  • Janet Cage
    • Slightly increased combo damage scaling on Hop Punch & Hop Skip Punch

A look at Homelander in action:

NetherRealm on its latest guest character:

Homelander is the most powerful being on the planet and the leader of The Seven, the elite superhero team owned and managed by Vought International. In a world where “Supes” are made, he’s the strongest of them all. He can fly, has super strength, and can laser enemies with his eyes. Homelander presents himself as the ultimate patriot and protector, but don’t let his movie star good looks or high approval rating fool you. He is a murderous, narcissistic sociopath with an insatiable need for validation, love, and power.

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Tsing Mui
News poster at The FPS Review.

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