METAL GEAR SOLID Δ: SNAKE EATER, a remake of the 2004 action-adventure stealth game from Konami and Hideo Kojima that traced the origins of FOX operative Naked Snake (i.e., Big Boss), will begin with a warning to players, one that explains how the game includes content that is no longer considered culturally appropriate, according to new comments shared by Noriaki Okamura, a Konami veteran who serves as the project’s producer. The new game, which features Quality/Performance graphics modes a new control scheme that is said to control like MGS V: The Phantom Pain, is scheduled to be released for Windows PCs, PS5, and Xbox Series X|S this year.
Okamura said:
- “We are well aware that some of the expressions may have been outdated.”
- “We have a content warning, however, we left [the content] in out of respect of maintaining the original creator’s vision that he had for the game.”
- “That was an executive decision to leave it in. There are parts that have been modernized and players are vastly different than they were 20 years ago, so there are definitely tweaks, but in terms of story and plotline, we left them as is.”
A deep dive and official trailer via Xbox:
As for whether Konami may make an MGS6:
The popularity fluctuates over time, we haven’t released anything in a while. Our focus right now is to rebuild the creative team, we have some of the core members of the original team, but right our focus is making sure we can deliver the Metal Gear series in this day and age if that takes off, hopefully, we can do more with it.