Halo 2’s Iconic E3 2003 Demo Will Be Playable in Halo: The Master Chief Collection on Steam This Week

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Image: Bungie

Microsoft and Halo Studios have announced that they will be celebrating Halo 2’s 20th Anniversary by bringing a remastered and playable version of the iconic E3 2003 gameplay demo to Halo: The Master Chief Collection, available on November 9 as part of a free mod on Steam. Here’s a look at the original demo footage and some statements from Halo Senior Franchise writer Kenneth Peters, who explained that the revival project was challenging for two big reasons: (1) the demo was built in a version of the Halo engine that no longer exists, and (2) the assets weren’t compatible with any existing versions of Halo 2.

“Even the original executable is difficult to work with, as you need an Xbox developer kit to get it to boot, which is in increasingly short supply even within the studio. But now, in 2024, we have the Digsite-developed tools to analyze and automate up-porting old assets, and the unearthed knowledge to know why Bungie built things the way they did in the demo.”

“Steven Garcia (known to the community as General_101) was vital in getting this scenario stood up and even improved over the original. He was a one-man army and did a significant chunk of the work in developing tools, updating scripts, and even arting the levels. Digsite team members Ludus, Neo Te Aika, Sean T, xScruffyDaSasquatchx, and Killzone then provided finishing touches to replicate the original demo experience and test for bugs. Without them, we would probably have only had a rather unceremonious drop of raw assets and that was it.”

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Tsing Mui
News poster at The FPS Review.

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