
Warhorse Studios has released its latest update for Kingdom Come: Deliverance 2 which features a ton of changes and fixes. A big release wouldn’t be complete without a big update and Patch 1.2 fits the bill at roughly a thousand fixes and weighing in at roughly 62 GB. Characters can now visit a barber if they’re feeling a bit unkempt. A brief list of improvements includes improved lighting and fire textures, animations for dying animals, an assortment of improved balancing mechanics, combat adjustments and fixes. There’s far too many updates to the game to be listed here but patchnotes have been posted on the official game site here.
Per Warhorse Studios:
“Patch 1.2 is here, bringing a host of fixes, improvements, and rebalancing tweaks to Kingdom Come: Deliverance II. From refining combat mechanics and polishing animations to enhancing NPC behaviour and optimizing performance, this update ensures a smoother, more immersive medieval experience. Read on for the full list of changes.”
There’s far too many updates to the game to be listed here, but patchnotes have been posted on the official game site here. A large majority of the fixes, updates, and changes are quest related, so those who’ve encountered bugs should be sure to check the patch notes. DLSS 4 has now been added as well.
Visuals (per patch notes)
– Added option to enable NVidia DLSS 4 Super Resolution.
– Improved SVOTI recalculation at camera dialogue switches.
– Removed lightning underground and indoors during a storm.
– Fixed glitches when player or NPC changes clothes.
– Fixed motion blur being disabled in dialogues.
– Fixed screen flicker during certain situations.
– Fixed various visual pop-in after game is restarted or loaded.
– Fixed issues related to rare shader combinations.
– Fixed objects sometimes not casting the correct shadow.
– Fixed flickering of objects when switching their LoD.
– Fixed character and vegetation detail sometimes being inconsistent when changing advanced graphical settings.
– Fixed the issue with the screen space reflection ceasing to update upon activation of Resolution scaling.
– Fixed flickering artifacts on distant objects showing against a sky.
– Fixed broken vegetation and rain animations for long playthroughs.
– Fixed flickering of horse and dog when player gets closer.