
Today, MachineGames surprised fans of Indiana Jones and The Great Circle with free content to celebrate the studio’s 15th anniversary. It has barely been a month since the first paid DLC launched, and MachineGames has added the cherry on top with some unexpected additions. Firstly, there’s a New Game+ mode, something many fans have been asking for, but that’s not all, and those who complete it will get to see a brand new ending cutscene. The developers do recommend that players turn up the difficulty level when doing a Game+ playthrough since they will have all of their books, skills, weapons, etc. on hand and might as well increase the challenge for more adventure. Next up is the Cairo outfit as seen in the Raiders of the Lost Ark movie, but the developers have added that more outfits will be arriving in the coming months, so who knows what other surprises are still on the horizon for fans.
“October marks a huge milestone for MachineGames as the studio celebrates their 15th anniversary! To celebrate the occasion, they’re adding some community requested features to Indiana Jones and the Great Circle™ in a brand-new Anniversary Update. The Anniversary Update will be available on October 10 on Xbox Series X|S, PC and PlayStation 5.”
New language options allow players to hear dialog in one of nine languages plus fourteen subtitle languages, all of which can be combined as per user preference. On top of this, a number of fixes have been included in the update, along with in-game presets that will show for the ASUS ROG Xbox Ally X and Xbox Ally gaming handheld. Xbox users will now have a Power Saving mode that allows the GPU to reduce power usage in non-demanding moments, and if the game is idle for a period of time, the resolution output and frame rate will both be reduced when the Xbox enters this power-saving mode. In addition to these features and added content MachineGames has also addressed a number of other issues with fixes as well.
General Fixes
- Fixed an issue where enemies might linger in their “stumble” animation if you punched them while they’re breaking out of your grab.
- Fixed an issue where pushing a grabbed enemy into a tight space could leave the enemy detached from Indy but still in the “grabbed” animation state.
- Fixed an issue with a specific “finisher” animation where the camera would clip through Indy’s arms.
- Fixed an issue where you could enter wall squeezes while downed and using the “Lucky Hat” ability that resulted in you standing up and unable to progress properly.
- Fixed an issue that could cause a control-lock if restarting a checkpoint during the middle of a save.
- Fixed an issue where using the “push” button to open “disguise doors” could prevent you from being able to walk through the door.
- Fixed an issue where, if you left a level while holding an inventory item, it would be stuck to your hands when revisiting the level
Missions & Quests
DLC
- Fixed another issue that might cause pipes to be placed incorrectly during the Gladiator puzzle.
- Fixed the animation of the blackshirt being dropped from the bridge near the entrance to the Gladiator puzzle.
- Fixed many minor graphical glitches through the whole story.
Peru
- Fixed an issue where audio was missing in the Main Menu if you quit the game during the opening cutscene.
Gizeh
- Fixed an issue where the clothes of certain villager NPCs would not animate when the character moved.
Sukhothai
- Fixed an issue that might cause the boat engine sounds to never stop when you arrive at the rebel village at night.
Iraq
- Fixed an issue where skipping the cinematic where Indy frees Gina might result in the Siren sounds to never stop.
UI
- The price of guides and books now show correctly when inspecting them from one of the vendors.
PC Specific Fixes
- Fixed an issue where binding the interact/use key to be the same as the “buy” button from vendors, it could prevent you from buying items.
- Fixed an issue where setting Reflections to the lowest quality made certain objects look completely black.
Localization
- In Arabic, fixed the alignment of the quick-inventory warning text about restricted zones.