Gaming Performance
All data was captured fresh and new, as of November, 2025 on the NVIDIA GeForce RTX 5070 Founders Edition with driver version 581.80, and the latest game patches. We are using the highest stable overclock on the NVIDIA GeForce RTX 5070 Founders Edition +100 Voltage +400 GPU Clock: 3164MHz/30Gbps.
Alan Wake 2
Alan Wake 2 was launched in October of 2023 and runs on the Northlight Engine. The game features high-quality assets, volumetric fog, animated foliage, advanced volumetric lighting, high-detail character models, and dense foliage. It also features full Ray Tracing and Path Tracing options that can be enabled with ray-traced reflections and shadows, along with DLSS Ray Reconstruction. It also supports RTX Mega Geometry, DLSS, and FSR Upscaling and Frame Generation. For our testing, we are going to use the in-game graphics preset options for the main quality option, as well as the Ray Tracing preset as needed. Our testing scenario is a manual run-through in the INITIATION 5 – ROOM 665 map.

In Alan Wake 2, we are running at 1440p, with the High Preset. The GeForce RTX 5070 FE allows a playable experience at 1440p native resolution at 73.6FPS average. With DLSS enabled, that is boosted to 108FPS average. When we overclock, the GeForce RTX 5070 FE improves performance by 10% and increases to 81FPS average. DLSS performance also improves by 10%.

Enabling the Ultra Preset Ray Tracing mode is playable on the GeForce RTX 5070 FE with DLSS Quality Upscaling enabled at 57FPS. Overclocking helps propel that over 60FPS with a 10% increase in performance.
Battlefield 6
Battlefield 6 was launched on October 10th, 2025, and is based on the Frostbite game engine. Battlefield 6 features high-quality textures and lighting, subsurface scattering, ambient occlusion, volumetric fog, and a destruction technology. This game does not support ray tracing features. It also features DLSS, FSR3, and Intel XeSS Upscaling, as well as Frame Generation and Reflex. Our manual run-through takes place at the beginning of the single campaign playable mode, which involves intense graphics, destruction, and explosions with a lot of action, stressing the graphics.

Battlefield 6 plays very well on the GeForce RTX 5070 FE with playable performance at 84FPS at native resolution 1440p. When we enable DLSS, performance runs at 102FPS average. Overclocking the GeForce RTX 5070 FE improves performance by 9%, though DLSS performance decreased slightly, but is still very high, near 100FPS average.
Black Myth: Wukong
Black Myth: Wukong was released in August of 2024 and is based on the Unreal Engine 5. Black Myth: Wukong features realistic lighting, shadows, a detailed environment detailed by motion capture, and utilizes the Lumen Global Illumination lighting system. The game also features Ray Tracing, global illumination, and shadows. We are utilizing the game’s built-in graphics preset options for main graphics and Ray Tracing. We are also using the DLSS and Upscaling option at 66% quality mode for all GPUs. We utilize the built-in benchmark for testing. We are reporting the Low 5th result from the benchmark result.

In Black Myth: Wukong, we found the highest quality mode, “Cinematic,” to be too much of a burden on the GeForce RTX 5070 FE at 1440p; the game was not playable. We did need to lower the image quality down to the “High” setting to find a level that was playable at 1440p. At “High”, the GeForce RTX 5070 FE runs at a playable 69FPS at native resolution 1440p, and with DLSS, it is at 108FPS and very playable. Overclocking improves performance by 10% and moves the framerate up to an average of 76FPS. We see DLSS improving by about 8%.

Enabling Very High Ray Tracing is graphically intense in Black Myth: Wukong, and therefore, we could only enable “Medium” Ray Tracing at “High” graphics settings. With DLSS Quality upscaling enabled, the GeForce RTX 5070 FE gets 73FPS and is playable. With overclocking, performance improves by 10% and brings it to 80FPS.
Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 was released in April of 2025 and runs on the Unreal Engine 5. This is one of those games where ‘Ray Tracing’ is enabled at all times, native to the game. The game features Lumen for global illumination and reflections, and Nanite for high-detailed geometry. It also features DLSS Upscaling and Intel XeSS, but not FSR. Instead, for ‘FSR’ we will utilize the game’s built-in TSR setting at Medium, which is the closest render resolution to DLSS Quality mode. We will also use the game’s built-in graphics presets for quality settings. We are testing an area near the beginning of the game, in the Prologue, near the end of where the first chapter begins, which offers an opportunity to test a large open area with NPCs and a long stretch of the map freely. We are performing a manual run-through in this area.

In Clair Obscur: Expedition 33, the GeForce RTX 5070 FE struggles at “Epic” settings at 1440p in this game at native resolution. It does require DLSS Upscaling to be playable at “Epic” settings at 1440p with 74FPS. When we overclock, performance increases by 9%, but it still isn’t enough to make it playable at native resolution. With DLSS enabled, overclocking improves performance by 8%.
Cyberpunk 2077

In Cyberpunk 2077, the GeForce RTX 5070 FE does great at 1440p and native resolution at “Ultra” settings with 100FPS average performance. DLSS increases performance up to 128FPS. When we overclock, we find that overclocking improves performance by 9%, and with DLSS, performance increases by 6%.

When we enable Ultra Preset Ray Tracing in Cyberpunk 2077, we find that the GeForce RTX 5070 FE is playable with DLSS Quality Upscaling enabled at 75FPS. Overclocking does add more performance, increasing it by 12%, the highest advantage we’ve seen so far.
Doom The Dark Ages

In Doom: The Dark Ages, we are able to run the game at 1440p and “Ultra Nightmare” graphics settings with playable performance at native resolution on the GeForce RTX 5070 FE at 75FPS. With DLSS Upscaling enabled, we can achieve over 100FPS average. Overclocking improves performance by 11% and brings it up to 83FPS. DLSS performance is increased by 10%.

With Doom: The Dark Ages, we can turn on Path Tracing; however, even with DLSS Quality Upscaling enabled, the GeForce RTX 5070 FE is not playable in the slightest at 1440p for this game. Overclocking improves performance by 11%, but that isn’t enough to make it playable with Path Tracing.
