Star Wars Outlaws
Star Wars Outlaws was released to the PC in August of 2024 and is based on the Snowdrop engine. This is another game that utilizes ‘ray tracing’ always on and enabled by default with RTX Direct Illumination support and DLSS Ray Reconstruction. This game uses ray-traced global illumination, volumetric effects, and supports DLSS and FSR. We test in an open-world outdoor environment using a manual run-through inside a settlement.
Native Resolution

In Star Wars Outlaws, we are running the game at 1440p native resolution with “Ultra” quality settings. This game is not playable on the GeForce RTX 5060 Ti at these settings; you will either have to enable DLSS Upscaling Quality or lower the in-game quality settings. We can see that the GeForce RTX 5060 Ti 16GB is slightly faster at 4% faster on average and 9% faster in 1% Lows.
DLSS Upscaling

When we enable DLSS Upscaling Quality at 1440p, the game becomes more playable, but more so on the GeForce RTX 5060 Ti 16GB specifically. The GeForce RTX 5060 Ti 16GB allows a much better 1% Low performance. The GeForce RTX 5060 Ti 16GB is 1% faster on average, but 21% faster on 1% Lows.
4K with DLSS Upscaling

Even on DLSS Upscaling “Balanced,” the GeForce RTX 5060 Ti is not able to make this game playable at 4K on Ultra settings. You will either have to use the Ultra Performance DLSS Upscaling mode or lower the in-game quality settings. The GeForce RTX 5060 Ti 16GB still has an advantage in 1% Lows at 5%.
