Battlefield 6
Battlefield 6 was launched on October 10th, 2025, and is based on the Frostbite game engine. Battlefield 6 features high-quality textures and lighting, subsurface scattering, ambient occlusion, volumetric fog, and a destruction technology. This game does not support ray tracing features. It also features DLSS, FSR3, and Intel XeSS Upscaling, as well as Frame Generation and Reflex. Our manual run-through takes place at the beginning of the single campaign playable mode, which involves intense graphics, destruction, and explosions with a lot of action, stressing the graphics.
Native Resolution

In Battlefield 6, we are running at 1440p, native resolution, at the “Overkill” graphics setting in the single-player game. The first thing to note is that the GeForce RTX 5060 Ti does allow a playable performance at near 60FPS average, but the 1% Lows are in the lower 40’s on both video cards. This is playable for the single-player campaign. We do see some separation; however, the GeForce RTX 5060 Ti 16GB is faster. The GeForce RTX 5060 Ti 16GB ends up being 3% faster on average, and 6% faster on 1% Lows.
DLSS Upscaling

In the above graph, we have now enabled DLSS Upscaling at “Quality” at 1440p on “Overkill” graphics setting. First of all, the game is playable, but more so on the GeForce RTX 5060 Ti 16GB video card, and not the 8GB RTX 5060 Ti. While the average FPS of the 8GB GeForce RTX 5060 Ti is playable, the 1% Lows still drop to the lower 40’s, while the GeForce RTX 5060 Ti 16GB has higher 1% Lows at almost 60FPS. This is a huge difference for the actual gameplay. The GeForce RTX 5060 Ti 16GB is 13% faster on average FPS and 45% faster on 1% Lows! This is huge and really makes a big difference in gameplay performance.
4K With DLSS Upscaling Quality

The bloodbath continues for the 8GB GeForce RTX 5060 Ti when we raise the resolution to 4K, but still have DLSS Upscaling Quality enabled. The GeForce RTX 5060 Ti 8GB tanks in performance and just cannot handle the VRAM capacity required. The GeForce RTX 5060 Ti 16GB, on the other hand, is 47% faster on average FPS and a whopping 86% faster on 1% Lows! This shows that the RTX 5060 Ti GPU is capable if you feed it enough VRAM.
4K With DLSS Upscaling Balanced

We wanted to find out if we could get a playable performance level on the GeForce RTX 5060 Ti 16GB at 4K, so in the graph above, we have lowered the DLSS Upscaling to the “Balanced” quality. Here, we can average 54FPS with 1% Lows in the lower 40’s, showing the RTX 5060 Ti GPU is capable. The GeForce RTX 5060 Ti 8GB cannot, because it runs out of VRAM. The GeForce RTX 5060 Ti 16GB is 35% faster on average and 73% faster on 1% Lows.
