NVIDIA GeForce RTX 5060 Ti 16GB vs 8GB Performance Review

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Cyberpunk 2077

Cyberpunk 2077 was launched to PC in December of 2020 based on the REDengine 4. Cyberpunk 2077 is well known for its continual addition of advanced Ray Tracing and Path Tracing features, including DLSS 4, Ray Reconstruction, and Frame Generation. It also features a highly detailed geometric environment, advanced shadowing and lighting, and global illumination. We are utilizing the game’s built-in graphics presets for selecting graphics quality modes. We will be using the built-in benchmark, but utilizing Frameview to capture 1% Lows.

Native Resolution

Cyberpunk 2077 1440p Performance Graph

In Cyberpunk 2077, we are running the game at 1440p native resolution at “Ultra” game graphics setting. This game is very playable on both the GeForce RTX 5060 Ti 16GB and GeForce RTX 5060 Ti 8GB video cards with playable 1% Lows. The performance is very close between the two video cards, only a 1% difference on average, with similar 1% Lows.

DLSS Upscaling

Cyberpunk 2077 1440p Performance Graph

Enabling DLSS Upscaling Quality greatly improves performance, and now the 1% Lows are near 70FPS. However, with DLSS Upscaling enabled, we see a greater performance advantage with the GeForce RTX 5060 Ti 16GB video card. The GeForce RTX 5060 Ti 16GB is 2% faster on average and 3% faster on 1% Lows.

Ray Tracing with DLSS Upscaling

Cyberpunk 2077 1440p Performance Graph

In Cyberpunk 2077, we can enable Ray Tracing at “Ultra” quality at 1440p with DLSS Upscaling Quality enabled. This game is playable on the GeForce RTX 5060 Ti 16GB, but less so on the GeForce RTX 5060 Ti 8GB, and this is down to the 1% Lows and minimums. The GeForce RTX 5060 Ti 16GB is 13% faster on 1% Lows, even if the average is similar, and that makes a difference in the gameplay.

4K with DLSS Upscaling

Cyberpunk 2077 4K Performance Graph

Running Cyberpunk 2077 at “Ultra” settings is too burdensome for the GeForce RTX 5060 Ti at “Quality” DLSS Upscaling, so we lowered it down to “Balanced” DLSS Upscaling. Still, performance is a bit too low to really be playable; you’d have to drop it to “Performance” to be playable at best. With the rendering resolution turned down so much, there isn’t a performance difference between the GeForce RTX 5060 Ti 16GB and the GeForce RTX 5060 Ti 8GB now.

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Brent Justicehttps://www.thefpsreview.com
Former managing editor of GPUs at HardOCP for 18 years, Brent Justice has been reviewing computer components since the late 90s, educated in the art and method of the computer hardware review, he brings experience, knowledge, and hands-on testing with a gamer-oriented and hardware enthusiast perspective. You can follow him on Twitter - @Brent_Justice You can sub to his YouTube channel - Justice Gaming https://www.youtube.com/c/JusticeGamingChannel You can check out his computer builds on KIT - @BrentJustice https://kit.co/BrentJustice

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