Baldur’s Gate 3 Patch #6 Weighs In at 150 GB and Includes a Ton of Fixes, Improvements, New Animations, and More

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Image: Larian Studios

Larian Studios has released a gigantic 150 GB quality-of-life update with Baldur’s Gate 3 Patch #6 featuring over a thousand fixes, tweaks, and improvements. To say that Baldur’s Gate 3 Patch #6 shows the love that the developers have for their game is an understatement. There are far too many items in the patch notes to list here and would probably take most folks at least the time to down a cup of joe just to skim through.

On the romantic side of things, since this patch was intentionally launched during the week of Valentine’s Day, Larian has updated the game’s kissing animations giving each character their own unique kisses which are said to “reflect their personality”. The developer emphasizes that each character now has multiple animations with varying levels of passion, and are randomized, but also take character heights into account. End-game cinematics have also been changed to better show the relationships that characters have developed.

Per Larian Studios:

“We’ve made improvements to locking lips with your chosen romantic partner! All characters now have unique kisses that reflect their personality, with an emphasis on the plural. These kisses are randomised and vary from the incredibly romantic to… uh, a little more intense. Kisses have also been improved for shorter and taller body types, so embrace without delay.”

“In addition to improved smooches, we’ve also improved some of our endgame cinematics to better reflect the connection between players and their partners – love truly has been in the air in the office, or perhaps it’s something in our air fresheners.”

Baldur’s Gate 3 Patch #6 also includes new campsite idle animations so characters will no longer act like a group of movie extras waiting for the scene to begin. From weapon maintenance to whittling wood, characters will engage in activities to keep themselves busy. Players can now prioritize and switch characters during conversations instead of having to work through endless dialog before getting to the character they need to speak with.

Per Larian Studios:

“Whilst exploring your campsite, you’ll notice new idle animations for some of your companions. Not everyone enjoys standing around, and these behaviours should help your campsite feel more alive. Though, we wouldn’t interrupt Shadowheart when she’s polishing her spear. In addition, you’ll now be able to dismiss a party member while speaking to the party member you want to replace them with – so no more going back and forth like a Machiavellian party planner!”

As mentioned above there are far too many items highlighted in the patch notes to list here but we do have a brief description from the developers. Baldur’s Gate 3 Patch #6 launched for PC and consoles on February 16 and the developer has said that Mac users will have to wait just a bit longer for their update to be finished. Larian has also said that some mods may cease to work but players can reach out to its support team for assistance.

Patch #6 Overveiw

“Patch 6 isn’t all ambience and canoodling, though. We’ve fixed a deluge of player-reported issues (Shield Bash fans, rejoice!), and made several tweaks and improvements to the game. If you’re playing in Honour Mode, expect a few extra surprises in the form of new Legendary Actions for bosses, and maybe a bit of extra trouble from a certain Mound. Good luck with that one. 

We’ve also made some improvements to speaker selection. When dialogue triggers automatically, the game will now try to prioritise your avatar as the main speaker – so your party members should have less main character syndrome when clearly you’re the star of the show. 

We continue to work on future updates to Baldur’s Gate 3, with further improvements, fixes, and patches yet to come, but before we dive into the full highlights for Patch 6, a warning about mods! If you experience issues after installing our latest update, please check whether the issue persists with mods uninstalled. Currently, mods aren’t officially supported, so some mods may become temporarily incompatible with new patches and hotfixes. If you continue to have issues after uninstalling all mods (yes, even that one), please reach out to our support team.

Patch 6 will be going live today on PC, PlayStation, and Xbox, and will require approximately 150GB of free space to install for those playing on PC and Steam Deck. If you find yourself without the space to install the update, we recommend uninstalling BG3 and then re-downloading the patched version.

We know Mac players will be keen to get hands-on with the latest fixes and improvements, but we’ll have to ask that you sit tight for a little longer while we continue to work on bringing future updates to Mac alongside PC versions. We truly appreciate your patience, and are sorry for the inconvenience. We’ll keep you updated with our progress, so make sure you’re following us on Twitter and Facebook to see when Patch 6 will drop for you!”

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Discussion (9 replies)

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Grimlakin
Grimlakin 👍 1

I need to make a correction the patch was like 15 gig the overall install size when done was 150 gig ish.

Denpepe
Denpepe 👍 2

"Grimlakin, post: 82396, member: 215" wrote:

I need to make a correction the patch was like 15 gig the overall install size when done was 150 gig ish.


Yeah my download was 17.3GB for the patch

Grimlakin
Grimlakin 👍 1

A 150 gig patch... would be an entire reinstall of the game. Somewhere that got miscommunicated. (Other than maybe needing 150 gig of free space to apply the patch?)

Peter_Brosdahl
Peter_Brosdahl

Yeah, I think whoever drew up their patch notes got a little mixed up, not hard to do considering the nearly 1000+ items listed in it. They do, however, mention, that for some who might have a bunch of mods that could bork the game after the update, or maybe don't have enough room for files to be moved around during the update, it might make more sense to simply uninstall and then reinstall the game instead of updating and yeah, at that point, it would be a 150 GB download.

Peter_Brosdahl
Peter_Brosdahl 👍 1

On second thought, the DL size may depend on the user. This is from my laptop that hasn't been on in a few weeks so I don't know if I've missed any others for this game since the last time it was used.

Grimlakin
Grimlakin 👍 1

"Peter_Brosdahl, post: 82443, member: 87" wrote:

On second thought, the DL size may depend on the user. This is from my laptop that hasn't been on in a few weeks so I don't know if I've missed any others for this game since the last time it was used.




Oh wow... maybe GOG does downloads differently? Because yea that's a shockingly large Update download.

Peter_Brosdahl
Peter_Brosdahl

"Grimlakin, post: 82444, member: 215" wrote:

Oh wow... maybe GOG does downloads differently? Because yea that's a shockingly large Update download.


Yeah and GOG rarely manages to utilize my almost gigabit speed. It was hanging at 40 to 50 MB/s during the whole time and it took about an hour or so to finish.

Ranulfo

"Peter_Brosdahl, post: 82451, member: 87" wrote:

Yeah and GOG rarely manages to utilize my almost gigabit speed. It was hanging at 40 to 50 MB/s during the whole time and it took about an hour or so to finish.

The gog galaxy client usually is the same for me. Lucky if it tops out at 50-55 MB/s. The web site is worse usually. Some days the website will download at 30-40 MB/s but usually its limited to 5-6 MB/s for a single file. Download 3-4 files at a time and each will cap at 4 MB/s.

Thus I now mostly use the galaxy client to download the offline installers.

D
Ditchinit 👍 1

"Ranulfo, post: 82469, member: 441" wrote:

The gog galaxy client usually is the same for me. Lucky if it tops out at 50-55 MB/s. The web site is worse usually. Some days the website will download at 30-40 MB/s but usually its limited to 5-6 MB/s for a single file. Download 3-4 files at a time and each will cap at 4 MB/s.



Thus I now mostly use the galaxy client to download the offline installers.

The cynic in me says that isn't by accident.

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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