The sequel to Cyberpunk 2077, the 2020 action RPG that almost destroyed the reputation of CD PROJEKT RED (CPDR) after the Polish studio rushed the game out to players on Windows PCs, PS4, Xbox One, and Google Stadia in December 2020, will feature what is said to be the “most realistic and reactive crowd system” ever seen in a video game, according to a new job listing that CDPR has posted to its official jobs site.
See below for the relevant portion of the job listing for Lead Encounter Designer, which Paweł Sasko (Associate Game Director at CDPR) drew attention to this week on social media as part of the studio’s “seven new hot open jobs”:
Job Description (Lead Encounter Designer)
We are looking for an experienced, passionate and talented Lead Encounter Designer to join our Boston based Orion development team. This person will take ownership of working directly with the design director and cross-discipline design leads to help formulate solutions for and help create memorable gameplay encounters that will thrill and excite our players.
Daily responsibilities
- Work with Quest, Open World, Level Design, Environment and Gameplay teams, to design memorable combat encounters based on predefined narrative, environmental and gameplay themes.
- Adjust predefined quests and locations, by utilising NPC setup, interactive objects, loot and environment, to create a challenging playthrough, with multiple solutions
- Working with Level Designers and Environmental Artists, ensure level geometry serves the needs of the combat encounter.
- Hire and build an encounter team throughout the course of development.
- Dedicate yourself to understanding all player verbs, allowing yourself to craft divergent experiences that cater to all available playstyles.
- Work in close collaboration with the systems design team to create the most realistic and reactive crowd system in any game to date.
News of Cyberpunk 2077’s sequel potentially revolutionizing crowd dynamics comes a few weeks after CDPR rolled out Patch 2.21, a new update for Cyberpunk 2077 that, among other things, introduced support for the latest iteration of NVIDIA DLSS on PC.
“Added support for DLSS 4 with Multi Frame Generation for GeForce RTX 50 Series graphics cards, which boosts FPS by using AI to generate up to three times per traditionally rendered frame – enabled with GeForce RTX 50 Series on January 30th,” reads a portion of CDPR’s patch notes.
“DLSS 4 also introduces faster single Frame Generation with reduced memory usage for RTX 50 and 40 Series,” the developer added. “Additionally, you can now choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all GeForce RTX graphics cards today. The new Transformer model enhances stability, lighting, and detail in motion.”