Unofficial PC Ports See Call of Duty 3, Super Mario Galaxy, and The Legend of Zelda: Link’s Awakening Now Supported

The FPS Review may receive a commission if you purchase something after clicking a link in this article.

Image: Treyarch

PC gamers now have access to a trio of console exclusives thanks to the modding community, which has managed to unofficially make these console exclusives playable on PC. As if to coincide with Microsoft’s Xbox Labs announcement, there are several games that now have official support on PC, a platform they were never designed for. There is, of course, always the risk that a publisher will issue a DMCA or takedown notice to the creators of these ports, but gamers can, at least for now, enjoy playing the older titles on newer hardware but they will need the original disc or an ISO due to needing the game’s assets.

Call of Duty 3

This game originally launched in 2006 for the PlayStation 2 and 3, Xbox and Xbox 360, and Nintendo Wii. Essentially, it launched for everything but PC at the time, but now, 20 years later has finally made its unofficial way out of the forest. This port features the entire game along with support for graphical and control settings. Those interested can find the port here.

Super Mario Galaxy

Another Nintendo Wii game, Super Mario Galaxy has previously been available via another unofficial port but needed Claude to run. This one can run natively on PC and supports modern display aspect ratios up to 32:9, along with antialiasing, FSR upscaling, and control configuration plus keyboard and mouse support.

The Legend of Zelda: Link’s Awakening

The Legend of Zelda: Link’s Awakening was first released for the Nintendo Switch in 2019. This is the first native PC port of the game and so somewhat of an exciting moment for PC fans of the Zelda franchise. It includes many of the expected features a PC gamer would desire, such as graphical settings including ultrawide display support, controllers, keyboard and mouse, and various other configuration options. It also features a randomizer option to alter how the game drops miscellaneous items throughout the world, enemy encounters, and more. This port has much more added and is worth a look for fans wanting to enjoy the game with added options on PC.

These are just examples of the tidal wave being made as users create PC ports using AI agents to aid in decompiling older titles to enable them to be recompiled for other platforms. The biggest legal hurdle is that game assets cannot be included, which is why users will still need either their original discs or an ISO to play the game.

Join the discussion in The FPS Review Forums...

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

Recent News