NVIDIA Releases GeForce Game Ready 430.86 WHQL Drivers

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NVIDIA has released new GeForce Game Ready Drivers for Quake II RTX and Assetto Corsa Competizione. They also include support for the newest virtual reality headsets (Oculus Rift S and HTC VIVE Pro Eye), as well as three newly validated G-SYNC Compatible gaming monitors. The complete release notes for the 430.86 WHQL drivers may be found here.

Fixed Issues in this Release

  • GeForce Experience Freestyle no longer detects World of Warships as a supported game. [2587083]
  • [Adobe Premier Pro]: The application may crash or experience TDR events on some systems. [2557111]
  • [GeForced RTX 2080][Notebook][Resolume Arena 6]: Slow performance in the game when using dual 4k output. [2548168]

Open Issues in Version 430.86 WHQL (Windows 10)

  • [NVIDIA Control Panel]: When the 3D Settings page->Vertical Sync setting is set to Adaptive Sync (half refresh rate), V-Sync works only at the native refresh rate after rebooting the system. [2543187]
  • [Grand Theft Auto V]: Brief flickering/corruption occurs in the game when MSAA is used. [2583604]
  • [Forza Horizon 4]: The game may crash when driving through tunnels. [200515120]
  • [Tom Clancy’s The Division II]: The game may crash when played in DirectX 12 mode. [2587043/200406322]

The package also includes NVIDIA’s first round of Studio Drivers for artists, creators and developers. They provide support for apps such as Autodesk Maya 2019, 3ds Max 2020, Arnold 5.3.1.0, Blackmagic Design DaVinci Resolve 16, and Daz 3D Daz Studio. The complete release notes for the Studio Drivers may be found here.

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Tsing Mui
News poster at The FPS Review.

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