Metro Exodus
In Metro Exodus we are running in DX12 API and now we have enabled HairWorks and Advanced PhysX along with “Extreme” settings. We are using the built-in game benchmark.
Well, unfortunately it doesn’t seem like performance has changed at all with the latest drivers versus January press release launch drivers. This is a bit disappointing since this game was released this year. It appears no matter what AMD has not optimized performance on the Radeon VII in this game as there has been no change up to now. This game needs optimization badly as well.
Resident Evil 2
In Resident Evil 2 we are running DX11 with the highest settings and HDR enabled. We are performing a manual run-through of this game through the point of the introduction and part of the first mission.
As far as HDR performance goes it seems that there have been no changes to performance with newer drivers. This is opposite of the experiences without HDR where newer drivers did improve performance just a bit. Apparently with HDR enabled though there is no change.
Shadow of the Tomb Raider
In Shadow of the tomb Raider we are using the DX12 API and HDR is enabled. We are using the built-in game benchmark.
This game performs the same with newer driver versus launch drivers with HDR enabled. There is only a 1 FPS difference which is within the margin for error.
The Division 2
In The Division 2 we have DX12 enabled with the highest settings and HDR as well. We are using the built-in game benchmark.
Similar to performance without HDR we do see a large uplift in this game with new drivers. There is an 8% performance increase at 1080p and a 9.8% uplift at 1440p. At 4K there is a 5.7% performance improvement. This game is still not playable at 4K unless you make image quality sacrifices, but 1440p should play well as long as you have the latest drivers.