AMD Next Horizon Gaming E3 2019 Re-Cap and Analysis

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Gaming Pushes us Toward What’s Next

Introduction

On Monday, June 10th, AMD held its Next Horizon Gaming keynote at E3 2019.  This comes just weeks after its exciting keynote held at COMPUTEX 2019.  In the COMPUTEX 2019 keynote we learned about AMD’s launches coming this year.  We learned about the new Ryzen 3000 CPUs based on the Zen 2 architecture.  We got some preliminary information on AMD’s next generation NAVI GPU RDNA technology and naming of the RX 5000 series.

While COMPUTEX 2019 was focused more on its CPU announcements, AMD used E3 to detail its new GPU lineup based on NAVI that we have all been waiting for.  Before AMD dove into this information AMD started by re-capping the Ryzen 3000 series CPUs.  However, there were a few new performance slides AMD had to show today that we did not see at COMPUTEX.  Let’s start in order, from the beginning of the keynote to the end re-capping what AMD had to show. If you want to watch the entire livestream it is uploaded here.  You will have to skip to about fifteen minutes in. 

What’s Next?

This is the question that AMD started the presentation off with.  Today is all about the question, what is next?  AMD’s goal is to push the envelope on technology.  What’s next on PC’s? What’s next on consoles? What’s next for the cloud? AMD has some exciting stuff that answers that question.   

AMD loves gamers, as Lisa prominently stated.  Gamers want fast frame rates, high visual quality, the most responsiveness interactivity, social streaming and a broad ecosystem support.  AMD stated we need two things, incredible breakthroughs in hardware and we need incredible breakthroughs in gaming at the same time.  These need to be optimized together and in sync across platforms.  Typically, this hasn’t always been the case.  However, AMD is able to bring these two things together now by bringing hardware in a wide ecosystem to different platforms with game support utilizing that hardware.  Which brings us to, AMD is everywhere.

AMD is Everywhere

AMD is everywhere, PCs, Macs, Consoles, Cloud and Mobile.  AMD Radeon is now on PC and consoles and mobile.  Radeon is the most widespread graphics engine in gaming.  The best technologies are now in play in a wide ecosystem from AMD, 7nm, new CPU and GPU architectures with Zen 2 and RDNA and putting it all together with chiplet technologies.    

PlayStation and XBOX with Project Scarlet will sport custom Zen 2 core chips and NAVI GPUs.  Project Scarlet will utilize the next generation RDNA architecture.  Both chips are customized between AMD and Sony and AMD and Microsoft.  It puts the two new consoles in parity with PCs, where the same core architectures will be in use at the same time.  It was also announced that GOOGLE STADIA will be powered by AMD Radeon GPUs.      

Brent Justicehttps://www.thefpsreview.com
Former managing editor of GPUs at HardOCP for 18 years, Brent Justice has been reviewing computer components since the late 90s, educated in the art and method of the computer hardware review, he brings experience, knowledge, and hands-on testing with a gamer-oriented and hardware enthusiast perspective. You can follow him on Twitter - @Brent_Justice You can sub to his YouTube channel - Justice Gaming https://www.youtube.com/c/JusticeGamingChannel You can check out his computer builds on KIT - @BrentJustice https://kit.co/BrentJustice

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