NVIDIA CEO: PS5, Xbox Scarlett Had to Adopt Ray Tracing Due to RTX’s Success

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Microsoft and Sony’s next-generation consoles will support ray tracing, and there’s only one company you can thank for that: NVIDIA. That’s according to CEO Jen-Hsung Huang, who called RTX a “home run” during yesterday’s Q3 2020 earnings conference call. Huang claims that his company’s push for ray tracing has been so successful that console makers were forced to “stutter step” and include the technology in their next systems.

Overall, for PC gaming — and RTX is doing fantastic. Let me tell you why it’s so important. I would say that at this point, I think it’s fairly clear that ray tracing is the future and that RTX is a home run. Just about every major game developer has signed on to ray tracing. Even the next-generation consoles had to stutter step and include ray tracing in their next-generation consoles.

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Tsing Mui
News poster at The FPS Review.

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