Eurogamer Publishes Early In-Depth Stadia Review

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Google’s new game streaming service has had an interesting beginning. One of their initial tier packages that included a limited edition control sold out almost immediately. On release day it was announced that there could be delays for some to receive their orders. Well all of that has passed and now the service is up and running. Eurogamer has published one of the earliest, and to date, most in-depth reviews. I strongly recommend taking a trip over there to read up and also see the many screen shot comparisons they’ve posted for Shadow of the Tomb Raider, Destiny 2, and Red Dead Redemption 2.

Their review covers these topics and more:

  • Tested at both 30Mbps and 200Mbps connections
  • Posted some latency metrics
  • Compared the above mentioned games to their console counter parts
  • Examine resolution and framerates
  • Used 180fps high speed camera for latency metrics and screen shots

Overall Eurogamer has given a mostly positive review but has noted a few interesting observations. Some features of Stadia are not currently working yet. Some games lock at 1080 even though the Stadia/Chromecast is able to render at 4k/60fps/HDR. One game rendered at 4k/60fps(Destiny 2) versus it’s 30fps console counterpart. They intend to do further testing and release another article exploring resolutions and framerate metrics, and other data, later but for an early piece it does have quite a bit of info. Maybe not the best launch for Stadia but far, far, from the worst.


Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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