Cyberpunk 2077 Delayed until September: More Time Required Due to RPG’s “Sheer Scale”

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Image: CD PROJEKT RED

CD PROJEKT RED has a disappointing announcement for Cyberpunk 2077 fans. According to a tweet on the developer’s official Twitter account, the heavily anticipated open-world RPG won’t make its original release window. Instead of April, the game has been pushed back to September 17, 2020.

The reason for the delay isn’t surprising. As Marcin Iwinski (Co-founder) and Adam Badowski (Head of Studio) explained in their tweet, Cyberpunk 2077’s launch date was moved to the Fall so the team could perform more bug testing. Night City (the RPG’s main setting) is reportedly “massive” in terms of both scale and complexity, so the additional polish will certainly be welcome (Iwinski and Badowski pointed out that they wanted the game to come out “perfect”).

“We are currently at a stage where the game is complete and playable, but there’s still work to be done. Night City is massive – full of stories, content, and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, finishing and polishing. We want Cyberpunk 2077 to be our crowning achievement for the generation and postponing launch will give us the precious months we need to make the game perfect.”

Cyberpunk 2077 is getting a beautiful collector’s edition that includes physical goodies such as a statue, postcards, and patches, as well as exclusive digital content (e.g., game soundtrack, art booklet, wallpapers). Those who purchase the game on CD PROJEKT RED’s GOG platform will also get some exclusive bonuses, such as print-quality posters.

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Tsing Mui
News poster at The FPS Review.

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