Image: Microsoft

Phil Spencer shared new details on the Xbox Series X today, and it sounds like it’s shaping up to be a real beast of a console. The head of Xbox confirmed that the next-generation system houses an incredibly powerful processor that puts its predecessors – and possibly, its competition – to shame.

At the heart of the system is a “custom designed processor leveraging AMD’s latest Zen 2 and RDNA 2 architectures,” which, according to Spencer, allows the Xbox Series X to deliver “four times the processing power of an Xbox One” and frame rates of up to 120 FPS. The GPU boasts 12 TFLOPS of performance in total, “twice that of an Xbox One X and more than eight times the original Xbox One.”

Variable Rate Shading (VRS) and hardware-accelerated DirectX Raytracing technologies are also supported. Spencer explained that the Xbox Series X’s “patented” form of VRS, which is made possible by HDMI 2.1, brings “more stable frame rates and higher resolution, with no impact on the final image quality.” On the other hand, DirectX Raytracing (“a first for console gaming”) provides “true-to-life lighting, accurate reflections and realistic acoustics in real time as you explore the game world.”

image: Microsoft

Additional perks of the Xbox Series X include SSD storage, which lets games “load in a flash,” and Quick Resume for continuing “multiple games from a suspended state almost instantly.” Players should also expect reduced latency in the Xbox Wireless Controller thanks to Dynamic Latency Input (DLI), a feature that “synchronizes input immediately with what is displayed” for “even more precise and responsive” controls.

The Xbox Series X also flaunts four generations of backward compatibility, bringing “steadier framerates, faster load times, and improved resolution and visual fidelity” to classic titles. That level of previous-gen support stretches to Xbox One gaming accessories, all of which can be used on the Xbox Series X.

Last but not least, Xbox fans will always have the best copy of a game thanks to a brilliant feature called Smart Delivery. “This technology empowers you to buy a game once and know that – whether you are playing it on Xbox One or Xbox Series X – you are getting the right version of that game on whatever Xbox you’re playing on,” Spencer explained. “We’re making the commitment to use Smart Delivery on all our exclusive Xbox Game Studios titles, including Halo Infinite, ensuring you only have to purchase a title once in order to play the best available version for whichever Xbox console they choose to play on.”

Spencer says that he’ll be sharing more details about the Xbox Series X “in the coming months.”

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7 Comments

  1. What does 12 Teraflops equate to or come close to in the PC market?

    Quick research that is a bit faster than a 1080ti but 1 tflop slower than a 2080ti.

  2. It’s always been kind of a red herring, as TFLOPs don’t precisely translate to FPS. And there are other advantages consoles have with respect to optimization and performance over a PC, so I would expect the console to give a real world experience that is a bit better than a similarly powered PC.

    Which means it may actually be able to pull off some 4K/60 content…

    It also means my PC is overdue for an upgrade….

  3. All this backwards compatibility stuff is just what I want to hear. I have a large older game library and am totally down to jump back to Xbox after staying away from the Xbox One. I hope they learn their lessons with the crap interface of Xbox One… advertising to me relentlessly every time I boot it up is gonna be hard no.

  4. Man you know what [USER=118]@Dudhunter[/USER] I completely forgot about all of my old Guitar hero and early Rockband games. Being able to play those again would be awesome.

    Anyone know if the old controllers will work as well? Crap mine are all gone anyway. Anyone know of someone that will make controllers to work with the old games on the new xbox.

  5. [QUOTE=”Grimlakin, post: 10520, member: 215″]
    Anyone know if the old controllers will work as well? Crap mine are all gone anyway. Anyone know of someone that will make controllers to work with the old games on the new xbox.
    [/QUOTE]
    [URL unfurl=”true”]https://www.eurogamer.net/articles/xbox-series-x-controller-share-button-d-pad-6400#section-3[/URL]
    “As well as the Xbox Series X controller being supported on Xbox One, Xbox One X and PC, the reverse is true as well – with original Xbox One peripherals working with Xbox Series X, thanks to the drive to offer extensive [URL=’https://www.eurogamer.net/articles/2019-04-10-xbox-one-backwards-compatibility-list-xbox-360-games-6011′]Xbox backwards compatibility[/URL]. This includes controllers – including the line of Xbox Elite Controllers – which will be fully supported on the system.”

  6. [QUOTE=”Dudhunter, post: 10509, member: 118″]
    I hope they learn their lessons with the crap interface of Xbox One
    [/QUOTE]
    They’re taking another crack at it, I see: [URL]https://news.xbox.com/en-us/2020/02/25/february-2020-xbox-one-update/[/URL]

  7. [USER=230]@DrezKill[/USER] is it just me or does it look a lot like the old XBox360 interface? I’m heartened to see that bureaucracy is capable of fixing mistakes if enough money is at stake.

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