Xbox Series S “Lockhart” to Feature 4 Teraflops of GPU Performance

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Image: Microsoft

Microsoft’s cheaper, less-powerful next-gen Xbox seems all but certain. Information security engineer TitleOS has shared internal release notes that mention a special profiling mode for “Lockhart,” which seems to confirm that a Series S console is definitely in the cards.

While the document doesn’t provide any insight into its potential specs, sources with The Verge claim that the next-gen variant will flaunt 4 teraflops of GPU performance – 8 TFLOPS less than the Xbox Series X – as well as a slightly slower CPU and 7.5 GB of usable memory for a 1080p or 1440p gaming experience. The profiling mode, as indicated below, would allow developers to better design for two disparate hardware configurations.

“The devkit, codenamed Dante, allows game developers to enable a special Lockhart mode that has a profile of the performance that Microsoft wants to hit with this second console,” The Verge reported. “We understand that includes 7.5GB of usable RAM, a slightly underclocked CPU speed, and around 4 teraflops of GPU performance. The Xbox Series X includes 13.5GB of usable RAM, and targets 12 teraflops of GPU performance.”

Tsing Mui
News poster at The FPS Review.

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