Image: Kojima Productions

Today marks the release of Death Stranding on PC, and to celebrate, NVIDIA has shared a peek at how Hideo Kojima’s latest masterpiece looks with the latest version of its Deep Learning Super Sampling technology, DLSS 2.0. Naturally, it does a fine job of maintaining – and even improving – a majority of details from the native image, which is great news for GeForce RTX owners who want to enjoy the game at 4K/60 FPS (or higher!) at max settings.

“In DEATH STRANDING, NVIDIA DLSS 2.0 delivers performance improvements of up to 48% in Quality Mode in our testing,” boasts NVIDIA. “And improvements of up to 90% in Performance Mode, enabling the GeForce RTX 2060 to run at over 60 FPS at 4K, at max settings on our test bench, in a gameplay-representative benchmark from Order #229, which requests a delicious case of Timefall Porter.”

Here’s what RTX 2080 Ti, RTX 2080 SUPER, and other RTX users can expect at 4K with DLSS 2.0 enabled. Echoing NVIDIA’s claims above, the technology can provide average improvements of up to 50 FPS in “Performance Mode” for the flagship GPU. “Quality Mode” isn’t too shabby, either, with its nearly 30 FPS increase.

NVIDIA has also reminded us that Hideo Kojima’s Death Stranding can be played via GeForce NOW, its game-streaming service. And yes, that version also supports DLSS 2.0!

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1 Comment

  1. Yep this game’s on my watch list. I’m going to read some reviews for the PC version and probably get it in the next couple of days. Some have complained about it being a walking simulator but, hey, those can be fun when you have a controller in one hand and a beer in the other ;)
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