Here’s Crysis Remastered Running on Xbox One X with Ray Tracing

Image: Crytek

The Xbox One X and PlayStation 4 Pro versions of Crysis Remastered will feature ray-traced effects. That seems like an impossible task for consoles that were released years ago (2017 and 2016, respectively), but Digital Foundry has shared a video proving that Crytek’s software-based ray-tracing implementation works.

It actually looks pretty good. What’s really interesting is that the Xbox One X is able to run Crysis Remastered with ray tracing enabled at 1080p at certain points. Obviously, it can’t pull this off at 60 FPS, but the fact that Crytek managed to get ray tracing running at all on a last-gen console is very cool.

Xbox One X

  • Performance Mode: 1080p/Unlocked FPS
  • Visual/Resolution Mode: 4K Dynamic Resolution/30 FPS
  • Ray Tracing Mode: 1080p Dynamic Resolution/30 FPS

PlayStation 4 Pro

  • Performance Mode: 1080p/Unlocked FPS
  • Visual/Resolution Mode: 1800p Dynamic Resolution/30 FPS
  • Ray-Tracing Mode:

“As part of our continuing coverage in the run-up to the launch of Crysis Remastered, Alex Battaglia and John Linneman check out the game running on Xbox One X with ray tracing mode enabled!,” wrote Digital Foundry. “How does it look, how well does it run and just how has Crytek managed to get real-time RT reflections working on a current-gen console? Find out here!”

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