Image: Capcom

During this week’s PlayStation 5 showcase, Capcom announced Devil May Cry 5 Special Edition: a souped-up version of the 2018 hack-and-slash hit that re-introduces fan-favorite Vergil in playable form, two new game modes (Turbo Mode, Legendary Dark Knight), and a handful of technical improvements such as increased frame rates, faster loading times, and – drum roll – ray tracing.

These sound like fantastic reasons to give Devil May Cry 5 a second spin, but unfortunately for PC gamers, the Special Edition will be exclusive to Sony and Microsoft’s next-gen consoles. “Devil May Cry 5 Special Edition is specifically being developed and optimized to benefit the system architecture and leap in processing power offered by PS5 and Xbox Series X, so we’re focusing on these platforms,” a Capcom spokesperson told Eurogamer.

Huh? Is Capcom trying to say that the PC isn’t good enough to handle ray tracing and something as simple as 60+ FPS frame rates? While we wait for a logical answer (we’re pretty sure that any modern system can run the game), many fans have already vented their frustration by review bombing the game on Steam.

“I like Capcom games,” reads one negative review. “I grew up playing DMC since it first released onto PS2. But now I’m thinking I should drop it since CAPCOM IS ONLY ADDING SPECIAL EDITION ONTO NEW GEN CONSOLES WITH TURBO MODE, LEGENDARY DARK KNIGHT MODE, RTX RAY TRACING. While PC gets left behind!”

“CAPCOM hates PC,” another bluntly noted.

Some fans have argued that this isn’t really surprising, since special editions of previous installments were also console exclusives. Still, there’s little reason not to bring the goods to PC. (PC gamers can still buy Vergil as part of a DLC update, however.)

“Sh*tty, but not surprising,” wrote one user on r/DevilMayCry. “Anyone who knows Capcom’s history with PC knows full well that PC isn’t their priority. DmC Definitive Edition was only released on PS4/X1 while PC didn’t receive the update (even though Definitive Edition was a helluva lot more substantial upgrade than the Special Editions of the main games).”

In an article for the official PlayStation Blog, producer Matt Walker boasted that the PS5 version would be able to hit frame rates as high as 120 FPS. Devil May Cry 5 Special Edition will also benefit from the console’s snappy SSD and advanced audio architecture.

“In addition to the hotly anticipated fast loading made capable by PS5’s new hard drive (it is seriously, Crazy fast), the hardware also now gives us the opportunity to provide even more immersive, 3D audio,” Walker wrote. “Just wait until you get into a situation where you’re surrounded by a bunch of Hellbats – you’ll be able to pinpoint specifically where they all are in relation to the camera based on their cries.”

DMC5SE also takes advantage of DualSense’s new functionality,” he added. “When you press L2 to rev up Nero’s exceed, you’ll be able to feel the vibrations of the engine and the pull of the throttle. And thanks to DualSense’s upgraded haptic feedback, you’ll feel in your hands the same sensation that Nero and Dante do as they wield DMC’s trademark arsenal of weapons.”

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10 Comments

  1. DMC3 and 4 both had Special Editions, so we knew one was coming for 5. I held off on buying the game cuz I knew a Special Edition version was coming (though I did play the **** outta the game last year, using a friend’s copy). However not having a PC version of that Special Edition just doesn’t make sense. Capcom’s generally been better than most Japanese devs with regards to PC support, so this announcement has me scratching my head. Definitely some strangeness going on.

    "Devil May Cry 5 Special Edition is specifically being developed and optimized to benefit the system architecture and leap in processing power offered by PS5 and Xbox Series X, so we’re focusing on these platforms." Uuhh but Zen 2 and RDNA2 and AMD64/x86-64 is PC shiznit. So if it’s on those systems it should be on PC.

    "Some fans have argued that this isn’t really surprising, since special editions of previous installments were also console exclusives." That’s not true, DMC3 and 4 Special Editions are on PC, and 4 isn’t too bad a PC port either. I did forget about DmC, but I don’t really count that one anyways (though truth be told it wasn’t too bad a game either, probably more enjoyable than DMC2).

    As for running at 120fps, yeah I figured if devs were gonna start porting over 8th-gen games to the 9th-gen systems, they could at least boost the performance. DMC5 was already a mostly 60fps game on 8th-gen consoles, so cool that it’s being bumped up to 120fps. Should work well with the newer HDTVs that have 120Hz refresh rates (which I think most if not all of those also have VRR, FreeSync I think, which both 9th-gen systems support).

  2. Capcom does shaft the PC pretty often. Monster Hunter World is still months behind the console version in updates, and they never brought VR to Resident Evil VII despite early talk that it was going to happen after an exclusivity window on the PlayStation 4. It’s just to be expected, so I can’t even be mad at this even though their explanation is a load of poo. Just admit that you want people to double-dip.
  3. PC gamers are rarely happy about anything. I hate to say it about a community I’ve been a part of since the early 80’s but man we’re a bunch of cry babies. I honestly can’t think of the last game release that received praise from the community. Maybe Skyrim?
  4. PC gamers are rarely happy about anything. I hate to say it about a community I’ve been a part of since the early 80’s but man we’re a bunch of cry babies. I honestly can’t think of the last game release that received praise from the community. Maybe Skyrim?

    Breaking news! people don’t like being shafted or left out, who would’ve thought! This is not PC specific.

  5. Capcom is the worst company when it comes to PC ports. They can die in a fiery place for all I care.

    Thing is, the RE Engine and MT Framework are both very excellent game engines and run great on the PC. They could release a great PC game if they wanted to, but they’re really inconsistent with their releases.

  6. Yes, only PC gamers, because there wasn’t an uproar about Control being a paid next gen upgrade on consoles.
    And the backlash on TLOU2 were also all PC gamers!

    Well guess you showed me. Console gamers get angry too. Guess that completely invalidates my point.

  7. Well guess you showed me. Console gamers get angry too. Guess that completely invalidates my point.

    In order for you to have a point there must be some cases where console players didn’t care about something that specifically annoyed PC gamers. I’m not saying there aren’t, I just can’t think of any. If you want your point to stand surely you can provide examples. Sarcasm ain’t going to cut it. For that which can be asserted without evidence can be dismissed without evidence.

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