The definitive version of Halo: The Master Chief Collection may still be on PC, but its console derivatives are slowly beginning to reach parity. Xbox marketing GM Aaron Greenberg revealed this morning that the entire collection (i.e., Halo, Halo 2, Halo 3, Halo 3: ODST, Halo: Reach, and Halo 4) will run at 120 FPS on the Xbox Series X and Xbox Series S.
The performance bump applies to both campaign and multiplayer modes, which means that Halo fans who step up to Microsoft’s next-gen consoles will be able to enjoy a smoother experience regardless of what they play.
“Excited to share that Halo Master Chief Collection will be fully optimized this holiday including 120fps campaign & multiplayer on both Xbox Series X & S,” Greenberg tweeted. “Also cross-gen play & adjustable FOV. Note all these upgrades are free to anyone who owns the game or is in Xbox Game Pass!”
While the Xbox Series S is capable of running Halo: The Master Chief Collection at 120 FPS, Spartans who desire the 4K experience will need an Xbox Series X. This shouldn’t surprise anyone, being that the Series S utilizes a significantly weaker GPU (4 TFLOPS vs. the Series X’s 12.15 TFLOPS).
Excited to share that Halo Master Chief Collection will be fully optimized this holiday including 120fps campaign & multiplayer on both Xbox Series X & S. Also cross-gen play & adjustable FOV. Note all these upgrades are free to anyone who owns the game or is in Xbox Game Pass! https://t.co/ZZ5A5UOXhl— Aaron Greenberg 🙅🏼♂️❎ (@aarongreenberg) October 20, 2020
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