AMD’s Radeon RX 6800 XT Ray-Tracing Benchmarks (1440p) Leaked

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We’re only a day away from the launch of AMD’s Radeon RX 6800 XT and Radeon RX 6800 graphics cards, but VideoCardz has gone ahead and leaked an official slide that gives us an early idea of what their ray-tracing performance might be like under the 1440p setting.

The metrics suggest that users can expect an average of 80 FPS in popular titles with ray tracing enabled for the AMD Radeon RX 6800 XT. Battlefield V shows an average of 70 FPS, Call of Duty: Modern Warfare shows an average of 95 FPS, Crysis Remastered shows an average of 90 FPS, Metro Exodus shows an average of 67 FPS, and Shadow of the Tomb Raider shows an average of 82 FPS.

“AMD does not stop at gaming and compares Radeon RX 6800 XT to Radeon VII in hardware acceleration for content creation,” VideoCardz added. “For software such as Blender, Houdini and Autodesk Maya AMD will offer plug-ins for hardware accelerated ray tracing. Support for Blender Cycles is also planned.”

“With Radeon ProRender 2.5.17 for Blender 2.90 and claims that RX 6800 XT will render up to 49% faster in ‘The Junk Shop’ splash screen, up to 60% faster ‘Barcelona Pavilion’, 62% faster ‘Car Demo’ and up to 68% the ‘Classroom’ demo. All these are demo splash screens that can be downloaded from the Blender website.”

AMD has also confirmed that it is hard at work on FidelityFX Super Resolution, a direct answer to NVIDIA’s Deep Learning Super Sampling (DLSS) technology.

“[FidelityFX Super Resolution] Currently in development at AMD,” the company wrote. “Stay tuned for more information as we collabrate with game developers.”

Tsing Mui
News poster at The FPS Review.

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