NVIDIA Benchmarks Reveal That GeForce RTX 3090 Cannot Hit 60 FPS in Cyberpunk 2077’s 4K Ultra Ray-Tracing Preset with DLSS Performance Mode


NVIDIA has shared an article confirming that DLSS is being added to six new titles this December: Cyberpunk 2077, Mount & Blade II: Bannerlord, CRSED: F.O.A.D., Scavengers, and Moonlight Blade. Strangely, DLSS benchmarks are missing for Cyberpunk 2077, but we managed to find links to them on the server with a bit of guesswork from VideoCardz.

It turns out that not even the combined might of a GeForce RTX 3090 and NVIDIA DLSS Performance Mode can deliver a Cyberpunk 2077 experience at 60 FPS when the game is maxed out in its 4K Ultra preset with ray tracing enabled. Benchmarks confirm that the BFGPU averages out at 57.8 FPS under these conditions, which, while close, isn’t the minimum standard that players might be looking for.

NVIDIA DLSS has no problem boosting Cyberpunk 2077’s frame rates beyond 60 FPS at lower resolutions, however. GeForce RTX 3090 and GeForce RTX 3080 users can expect frame rates of around 70 FPS and 65 FPS in 2560 x 1440p when all of the bells and whistles are enabled. Obviously, FPS is even higher in the 1920 x 1080p setting, with DLSS enabling frame rates of around 96 FPS for GeForce RTX 3090 cards.

Judging by how close Performance Mode gets, we’re assuming that the GeForce RTX 3090 will have no problem running Cyberpunk 2077 in 60 FPS under the 4K Ultra ray-tracing preset with DLSS Ultra Performance Mode. Official benchmarks for that setting could be released soon, as NVIDIA says it’ll have more to share on Thursday.

Cyberpunk 2077, the year’s most anticipated game, launches on December 10th with NVIDIA DLSS and several ray-traced effects that enhance image quality, immersion and realism,” NVIDIA noted. “Stay tuned for more details on December 10th and head to GeForce.com to learn more.”

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