Epic Games Acquires Photogrammetry Developer Capturing Reality

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Image: Epic Games

Capturing Reality, the developer behind Reality Capture, a state-of-the-art photogrammetric software for 3D scans, is now owned by Epic Games. Epic Games confirmed the acquisition in a news post on its official site today, which pointed out that Capturing Reality’s software is able to reconstruct objects and scenes from images or laser scans faster than any competitor. Going forward, the Capturing Reality and Unreal Engine teams will be working together to make this technology even more accessible and affordable.

“The Capturing Reality team is made up of some of the most impressive experts in the field of photogrammetry,” said Marc Petit, General Manager of Unreal Engine. “The team has built a powerful solution with RealityCapture, and we’re fortunate to have them as part of the Epic Games family.”

“Our mission at Capturing Reality is to give our customers the most powerful and easy-to-use photogrammetry solution on the market, so they have the freedom to focus on their business,” said Capturing Reality Co-founder Michal Jancosek, PhD. “Epic is clearly aligned with this mission, and has a proven track record of taking existing technologies and making them more accessible to developers across industries. We look forward to partnering with their team to accelerate adoption of our technology and moving the photogrammetry industry forward together.”

Capturing Reality’s powerful photogrammetry software will be integrated into the Unreal Engine ecosystem to allow developers to easily upload images and create photorealistic 3D models. And despite its acquisition by Epic Games, the company will continue to support its current partners across gaming, visual effects, film, and other industries.

Tsing Mui
News poster at The FPS Review.

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