Overclocked 1080p Performance
On this page, we will test 1080p (1920×1080) resolution performance on the video card. We will run all the games at the highest settings. We will test Ray Tracing and DLSS on a separate page later on. On the next page, we will test 1440p. The OVERCLOCKED EVGA GeForce RTX 3060 XC BLACK GAMING video card is overclocked to +200 GPU Offset and 17GHz memory.
Hitman 3
Hitman 3 was just released recently. For this game, we are enabling all the graphics options at the highest setting. However, we do have Variable Shading disabled. We are running the Dubai built-in benchmark.
Hitman 3 receives a 9% performance improvement from overclocking the EVGA RTX 3060 XC BLACK GAMING video card. This puts its performance now ahead of the Radeon RX 5700 in this game, and only second to the RTX 3060 Ti.
Cyberpunk 2077
For Cyberpunk 2077 we are using patched version 1.12 for testing. We use the in-game graphics presets for testing at “Ultra” settings and enabling Ray Tracing. We test without DLSS first and then enable DLSS with Ray Tracing. We do a manual run-through in the game for the benchmark data.
Cyberpunk 2077 receives an 8% performance improvement through overclocking the video card. This makes it perform over the magic 60FPS line at 1080p and makes the game run smoother.
Dirt 5
In Dirt 5 we are using the new patch update 3.00. We set all the graphics options to the highest values. We manually select the resolution and do not let the game manage automatic resolution scaling, we hard set the resolution in all three categories to the resolution being tested. We use the built-in benchmark.
In Dirt 5 there is a 9% performance improvement with overclocking the video card. Performance is only second to the RTX 3060 Ti here and in the 90’s FPS.
Watch Dogs Legion
In Watch Dogs Legion we use the graphics preset to select “Ultra” quality. We manually enable “Ultra” Ray Tracing when testing that, plus “Quality” DLSS when testing DLSS with Ray Tracing. We use the built-in benchmark for testing.
In Watch Dogs Legion overclocking the video card yields an 8% performance improvement. It helps to keep performance closer to 60FPS and above, allowing for a smooth gaming experience.
Horizon Zero Dawn
In Horizon Zero Dawn we enable the “Ultimate Quality” graphics option. We utilize the built-in benchmark for testing.
In Horizon Zero Dawn there is a 9% performance improvement with overclocking, bringing us to over 100FPS.
Microsoft Flight Simulator 2020
For Microsoft Flight Simulator 2020 we always use the most updated version and we enable the “Ultra” graphics preset and select resolution as needed. We do have live online terrain enabled; however, we do disable traffic. The weather pattern is set to light clouds at 12PM in the day for testing. We fly a manual run-through from Denver towards Pike Peak. This flight takes us over many different terrain types, including a dense city and mountains with lots of trees. We record a 10-minute run-through from an external view.
This graph shows a prime example of CPU bottlenecking. The RTX 3060 Ti and EVGA RTX 3060 are CPU bottlenecked, and so overclocking doesn’t help much. You will find this very different on the next page at 1440p.
Red Dead Redemption 2
In Red Dead Redemption 2 we run the game in the Vulkan API. We set all the in-game options up to “Ultra” or the highest value, except for MSAA. We use the built-in benchmark for testing.
In Red Dead Redemption 2 overclocking the video card improved performance by 9%. This overclock helps gameplay quite a bit at 1080p, providing closer to 60FPS performance, and therefore an overall general improvement in gameplay throughout.
Ghost Recon Breakpoint
In Ghost Recon Breakpoint we run the game in the Vulkan API. We set the graphics options in the game to “Ultimate” textures and “Ultimate” graphics settings and set resolution as needed. We use the built-in benchmark for testing.
In Ghost Recon Breakpoint performance improves by 10%. This is the highest so far.
Wolfenstein Youngblood
In Wolfenstein Youngblood the game runs in the Vulkan API. We set the graphics option to “Mein Leben!” for the highest settings. We enable Ray Tracing and DLSS on Quality Mode as needed. When not using DLSS the NVIDIA Adaptive Shading option is on Quality. We leave the rest of the settings at default. We use the built-in benchmark of Riverside for testing.
In Wolfenstein Youngblood we have a real outlier here, the performance advantage from overclocking is a whopping 21% faster! It brings the FPS over 200 at 1080p, so you should have no problem playing this game on high refresh monitors.