Crysis Remastered PC Update 2.1 Adds DLSS

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Image: Crytek

Crytek has released Crysis Remastered’s 2.1 update, which adds DLSS and fixes numerous bugs. Users with compatible graphics cards could see a welcome performance uptick of 40 percent when using DLSS. Crytek has noted that it is still working on graphical anomalies with faraway textures appearing blurry, however. A user on r/Crysis says that the problem could be fixed by setting a negative LOD bias in the NVIDIA driver. There are also some raytracing bugs being worked on that result in discoloration of vehicle windows when it is set to very high or “Can it run Crysis?” modes.

The Crysis franchise is famous for pushing the visual boundaries, so adding DLSS support was a natural fit. NVIDIA DLSS is an amazing technology and gives a huge performance boost to Crysis Remastered, allowing players to get even more out of the game and their hardware.

Vladimir Kajalin, Principal Rendering Engineer for CRYENGINE

Crytek community manager Ic3man2k said that some amazing additions are coming soon for the Xbox and PlayStation versions and to keep an eye on Crysis’ discord and social channels for details. These updates could be released as early as one or two weeks. For those who have not picked up the game yet, the Epic Games Store currently has it on sale for 50 percent off ($14.99) until March 22.

Bug Fixes

  • Fixed an issue that caused the rocket tutorial prompt to not be correctly displayed in Traditional Chinese.
  • Fixed an issue that caused the camera shake to be too intense while using the mounted MG with armor mode enabled.
  • Fixed an issue that prevented the alien AI from exploding which prevented mission progress on Exodus, Fleet, and Paradise Lost.
  • Fixed an issue that resulted in Armor mode being active at the beginning of a mission.
  • Fixed the missing audio tied to the SCAR in the intro cutscene on Ascension.
  • Fixed a CRYENGINE crash that could occur on Exodus – Sphere.
  • Fixed the translations of the Classic Nanosuit mode control tutorial in all languages (previously only shown in English).
  • Fixed an issue that caused the controller tutorial prompts to display mouse and keyboard instead throughout the game. 
  • Fixed a crash that could occur on Reckoning – Fleet.
  • Fixed an issue that resulted in the FPS counter showing the incorrect information. 
  • Fixed several bugs that caused the incorrect information to be displayed in the tutorial prompts for the controller. 
  • Fixed several tutorial descriptions that would appear in the wrong languages when using the Traditional Chinese language settings.
  • Fixed a missing tutorial prompt from the VTOL rockets in the Traditional Chinese language on Ascension. 
  • Fixed a placeholder from the “fire minigun” tutorial prompt on Ascension when using mouse & keyboard.
  • Fixed an issue that resulted in the English translations appearing for the Classic Nanosuit controls tutorial when using other languages.
  • Fixed some Italian localization issues (removed placeholders and added correct text).
  • Fixed an issue that caused placeholders to appear in the HUD when the Japanese language was selected.
  • Fixed an issue that occurred when trying to ADS on any mounted machine gun while using a controller. Previously this would incorrectly activate the cloak instead of aiming down sights.
  • Fixed an issue with the animations for some CEPH scouts. 
  • Fixed several placeholders that appear in the Classic Nanosuit menu. 
  • Fixed some shadows that would disappear depending on the camera angle on Contact – Island. 
  • Fixed some disappearing prompts from the Classic Nanosuit wheel.

Known Issues

  • Some distant textures can appear to be blurred textures when DLSS is switched enabled.
  • In some cases, you may encounter motion blur issues on some systems. Deactivating motion blur will resolve this matter. 
  • The windows for civilian trucks may have yellow windows when Raytracing is set to “Very High” or “Can it Run Crysis”.
  • Anti-Aliasing is disabled with DLSS by design. However, the menu will still show that it is set to active when DLSS is enabled. 
Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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