Crysis Remastered on Next-Gen Consoles Updated with Frame Rate Improvements, Classic Ascension Level

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Image: Crytek

Crytek has released new updates for Crysis Remastered on Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5 that add a range of frame rate performance improvements to select console versions of the popular sci-fi shooter. The new update enables the Performance, Quality, and Ray Tracing modes in the Xbox Series X and PS5 versions to run at 60 FPS, while the Xbox Series S gets two different choices for playing at 30 FPS. Crysis Remastered’s latest console updates also add the classic Ascension level back into the game, as well as classic Nanosuit controls and over 100 bug fixes.


  • Performance mode – 1080p – 60 fps
  • Quality mode – 2160p – 30 fps
  • RayTracing – 1080p – 30 fps


  • Performance mode – 1080p – 60 fps
  • Quality mode – 2160p – 60 fps
  • RayTracing – 1440p – 60 fps

PlayStation 5

  • Performance mode – 1080p – 60 fps
  • Quality mode – 1800p – 60 fps
  • RayTracing – 1440p – 60 fps

“We’re excited to bring this new update to Crysis Remastered as part of our commitment to provide ongoing post-launch support for the game, shaped by player feedback,” said Steffen Halbig, Project Lead. “Adding the Ascension level from the original Crysis to the PC edition of the game was hugely popular with players, and we’re thrilled to bring this experience to PlayStation and Xbox gamers for the very first time as well as an optimized game for next gen consoles.”

Source: r/Crysis (1, 2), Crytek, Kotaku

Tsing Mui
News poster at The FPS Review.

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