Ubisoft’s Far Cry titles have traditionally been presented in a first-person viewpoint, but that is changing for the open-world franchise’s latest installment. As confirmed by narrative director Navid Khavari in a recent interview with Gamespot, Far Cry 6 will let players enjoy their adventure in a third-person perspective in select portions of the game, such as guerrilla camps and certain combat situations. Khavari explained that the new viewpoint option would not only allow players to better see their character customizations but also develop more of a connection with Far Cry 6’s protagonist, Dani Rojas.
“In cinematics, [third-person] is something the team tried early on, and it felt surprisingly seamless,” Khavari wrote. “It instantly felt like there was more of a connection to Dani’s journey in the world, more of a connection to this epic story in Yara.” “Players will also be able to see their character customizations in these highly-realized story beats. In Guerrilla Camps, this is also an opportunity for players to be able to see their fully customized character, everything from their backpack to their clothes.”