Xbox Appears to Be Planning an NVIDIA DLSS and AMD FidelityFX Super Resolution Competitor

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Image: Microsoft

NVIDIA and AMD have been making a lot of headlines for its DLSS and FidelityFX Super Resolution initiatives for improving gaming performance via cutting-edge upscaling technologies, and it appears that Microsoft’s Xbox team is trying to get in on the action. This is according to new job listings for a Senior Software Engineer and Principal Software Engineer spotted on Microsoft’s official careers page, both of which allude to a plan by the Xbox team to develop a new upscaling technology that leverages Xbox Series X and Xbox Series S’s support for machine learning via DirectML, a component of DirectX. “Join our growing team of talented women and men on our shared mission to ensure that all games run beautifully at the highest resolutions and frame rates,” one listing reads. It’ll be interesting to see how Microsoft’s new upscaling solution compares to AMD’s FidelityFX Super Resolution, which is expected to secure a solid level of adoption across PC, Xbox Series X|S, and PlayStation 5 titles.

Image: AMD

Xbox is leveraging machine learning to make traditional rendering algorithms more efficient and to provide better alternatives. The Xbox graphics team is seeking an engineer who will implement machine learning algorithms in graphics software to delight millions of gamers. Work closely with partners to develop software for future machine learning hardware. Make a big impact in computer graphics and gaming.

Sources: Microsoft (1, 2), TechPowerUp

Tsing Mui
News poster at The FPS Review.

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