The Ascent Seen through First-Person Arguably Puts Cyberpunk 2077 to Shame

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Image: Neon Digital

YouTuber Gaming with Griff Griffin has shared a neat trick that allows The Ascent players to check out the indie title’s beautiful, neon-lit visuals more intimately. A free camera can be enabled in the game with the use of a tool called the Universal Unreal Engine 4 Unlocker, allowing players to view the game through a first-person perspective.

The results are surprising. Despite being an isometric shooter that’s meant to be viewed at a top-down camera angle from far away, The Ascent demonstrates a surprising amount of detail even up close, well enough to compete with games that were designed for first person.

These would include Cyberpunk 2077. Many Ascent fans have argued that Neon Giant has managed to pull off an even more authentic cyberpunk experience than CD PROJEKT RED’s controversial title, and this new first-person camera mode seems to add significant credibility to their claims. While the textures could certainly be better in some areas, the art and environmental design of The Ascent arguably puts many areas of Cyberpunk 2077 to shame.

Unfortunately, The Ascent is not playable in the first-person perspective, as this trick merely leverages a free camera. It does give an excellent idea of what an Ascent sequel or spin-off might look like if Neon Digital decides to try its hand at a first-person shooter or RPG, however.

The tool I use is called the Universal Unreal Engine 4 Unlocker. You download it, open up the programme while The Ascent is running, and then you use the console window and type in commands to trigger different effects.

One of these is a free camera. So if you were wondering how to zoom out the camera in The Ascent, you can do it with the Universal Unreal Engine 4 Unlocker.

Source: Gaming with Griff Griffin

Tsing Mui
News poster at The FPS Review.

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