Control Exceeds 10 Million Players, “Bigger Budget” Game Already In Conception Phase

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Image: Remedy Entertainment

Remedy Entertainment has shared a press release that contains some solid news for fans of its latest supernatural action-adventure franchise, Control.

Alongside various financials, Remedy Entertainment CEO Tero Virtala revealed in the announcement that Control has managed to reach a massive audience. Apparently, over 10 million players have enjoyed the game since its initial release in August 2019, which doesn’t seem too long ago.

Control originally launched on PlayStation 4, Xbox One, and the Epic Games Store as a year-long exclusive for the PC platform. The game later made it to Steam as part of a comprehensive Ultimate Edition that featured bonuses such as the Foundation and AWE expansions. More recently, next-gen versions of Control for the PS5 and Xbox Series X|S consoles were released that boast ray tracing, better frame rates, and other improvements.

Virtala reiterated the news that Remedy Entertainment had signed a co-publishing and development agreement with publisher 505 Games for a new “bigger-budget” Control game. Presumably a direct sequel, the title is already in the early conception phase.

Remedy Entertainment is also working on a related project called Condor. Revealed in late June, Condor is a multiplayer spin-off set in the world of Control that will let four players team up in cooperative PvE matches.

We continue actively marketing Control. Control Ultimate Edition was announced for Google Stadia and launched after the reporting period on July 27th. Control was also included as a limited time free offering in Epic Game Store’s Mega Sale 2021. Overall, new platforms, services and special offerings give us valuable lessons for the future, bring additional revenue, help us to reach new audiences and increase Control brand awareness.

Source: Remedy Entertainment

Tsing Mui
News poster at The FPS Review.

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