Myst Remake Coming to Xbox on August 26 with Xbox Game Pass, Includes Support for AMD FidelityFX Super Resolution

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Image: Cyan

Myst, one of the most iconic PC adventure titles ever, is headed to Xbox consoles for the first time via Xbox Game Pass in a newly re-imagined version developed by original indie studio Cyan on August 26.

While this new edition of Myst will be available on PC and Mac as well (it’s already been released on Oculus with VR support), Microsoft is drawing attention to the Xbox edition today by confirming that it will support AMD’s spatial upscaling technology, FidelityFX Super Resolution (FSR), for increased performance.

According to Cyan’s marketing and brand manager Jeff Lanctot, Myst has no problem running in 4K/60 FPS on Xbox Series X consoles thanks to FSR. The Xbox Series S version of Myst benefits nicely from FSR as well, enabling a 1440p/60 FPS experience.

“With FSR, we effectively decrease the screen percentage of the game down in the background, then allow the super sampling process to sharpen the image,” Lanctot explained.

“There are some minor differences to how the game looks at native 4K resolution without screen percentage adjustments, but overall, FSR provides a nearly 75% increase in performance on Xbox Series X|S on a 4K display, without sacrificing much visual fidelity at all.”

Cyan has shared full-sized comparison images that demonstrate what Myst looks like with FidelityFX Super Resolution on and off. As Lanctot claims, it appears that the game’s visual fidelity doesn’t seem to take much of a hit at all.

Welcome to Myst: a starkly beautiful island, eerily tinged with mystery and shrouded in intrigue. Journey to Myst Island and other stunning, long dormant locations – called “Ages”- and begin to unravel the mystery you have been thrust into. As you learn what happened on the island, you will find that you are playing a key role in an epic story whose ending has not yet been written.

Source: Xbox

Tsing Mui
News poster at The FPS Review.

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