NVIDIA and AMD’s GeForce Experience and Radeon Software suites offer GPU tuning features that offer an easy way for enthusiasts to tweak their graphics cards’ performance levels to some extent. In an unsurprising twist, Intel has confirmed that owners of its first gaming GPUs, code named Alchemist, will be able to do the very same.
Writing in a Medium article related to Intel’s newly unveiled high-performance graphics brand, Arc, Roger Chandler (Vice President and General Manager of Client Graphics Products and Solutions) revealed that the driver UI complementing these products will feature integrated overclocking controls.
According to Chandler, the controls will be extensive enough to allow enthusiasts to “push the hardware to the limit.” The implication here is that casual users may not have to turn to third-party overclocking utilities to maximize the potential of their graphics cards, as is customary due to their tradition for including finer controls over voltages and other key adjustments.
Chandler goes on to remind gamers that Intel has taken its drivers very seriously with improvements ranging from greater throughput for CPU-bound titles to the acceleration of load times via enhanced shader compiling. Having worked closely with Microsoft in co-engineering DirectX 12 Ultimate, Intel’s Arc graphics products will support ray tracing effects via DXR and see greater performance via technologies such as variable rate shading and mesh shading.
Many gamers are also creators, so we’re developing robust capture capabilities that leverage our powerful encoding hardware. These include a virtual camera with AI assist and recorded game highlights that save your best moments. We’re even integrating overclocking controls into the driver UI to give enthusiasts the tools they need to push the hardware to the limit.