The Medium for PC Gets AMD FidelityFX Super Resolution Support

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Image: Bloober Team

Bloober Team has announced that the PC version of its newish psychological horror game, The Medium, now supports AMD’s FidelityFX Super Resolution upscaling technology for boosted frame rates at higher resolutions.

The Medium launched with support for NVIDIA DLSS, but this addition should prove useful for players on PC who have opted for a Radeon RX graphics card instead of a GeForce RTX 20 or GeForce RTX 30 Series model.

Released in January for Windows PCs and Xbox Series X|S consoles, Bloober Team’s The Medium is a third-person psychological horror game that centers around Marianne, a character with psychic abilities who can see into another reality. Players will use these abilities to investigate dual realities and solve puzzles while attempting to survive against a monster called The Maw.

A version of The Medium for PlayStation 5 consoles was released this week. Unlike the Xbox Series X and PC versions, it lacks ray tracing effects such as ray-traced ambient occlusion and ray-traced reflections.

Dear PC players! Starting now, #TheMedium for PC officially supports AMD Radeon’s FidelityFX Super Resolution technology.

It’s a great moment to jump back into the dual reality and explore it with renewed perception!

Source: TheMediumGame

Tsing Mui
Tsing has been writing the news for over 5 years, first at [H]ard|OCP and now at The FPS Review. He has a background in journalism and makes sure to give his readers the relevant context to why each news post matters.

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