Capcom Wants to Make PC Its Main Platform for Games

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Image: Capcom

There’s a tendency for publishers and developers to gravitate toward console platforms in the gaming industry, but Capcom appears to be one of the few that wants to give more love to the PC.

Speaking during a recent interview with the Nikkei, President and COO Haruhiro Tsujimoto mentioned that he would like to make PC the main platform for future Capcom games. The goal is to create parity between PC and console sales, which the company believes it might achieve by the end of 2022 or 2023.

A machine-translated brief of Nikkei’s paywalled article:

The game trade fair “Tokyo Game Show (TGS) 2021” that started on the 30th. Capcom President Haruhiro Tsujimoto, who serves as a director of the Computer Entertainment Supplier’s Association (CESA), told the Nihon Keizai Shimbun that he would like to hold the event in real life next year. Regarding the development of its own software, it said that it would be “mainly for personal computers (PCs)” and stated that it would increase its share of sales to 50 percent by the end of 2022.

The question is whether Capcom’s renewed focus will have any kind of positive effect on the quality of its PC releases. It’s been a while since Capcom fans have had to tolerate something as disastrous as Resident Evil 4’s original PC port, but lack of optimization still seems to be a typical complaint, especially during launch.

Source: Nikkei (via Bloomberg)

Tsing Mui
News poster at The FPS Review.

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