Image: Nintendo

Nobody seems to really like Nintendo’s new Nintendo Switch Online + Expansion Pack membership plan. That’s according to the response that the gaming giant has received for its Nintendo Switch Online + Expansion Pack – Overview Trailer, which managed to rack up over 100,000 dislikes (but only 17,000 likes) since its premiere on October 15. Nintendo’s previous worst performer was the Metroid Prime: Federation Force trailer from E3 2015 (96,000 dislikes vs. 11,000 likes).

From Nintendo on its Expansion Pack membership plan:

In addition to all the benefits of a Nintendo Switch Online membership, you can play a selection of Nintendo 64 games as well as retro SEGA Genesis classics. Plus, you’ll be able to play the Animal Crossing: New Horizons – Happy Home Paradise DLC for no additional charge.

Nintendo fans seem to be upset about the Expansion Pack membership because it’s only available for individuals and families to purchase as part of an expensive annual agreement. An individual membership costs $49.99 for 12 months, which is a significant increase over the regular membership’s $19.99.

Expansion Pack subscribers have also been sharing screenshots and video over social media that suggest the N64 ports on Switch aren’t all that great. One example is Ocarina of Time; fog, draw distances, and water textures appear to be worse on the Switch versus the original N64 and Wii U virtual console versions.

Source: Nintendo

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  1. The emulation is @ss and they charge extra for this crap, and in this age of the Internet, it gets hard to hide the flaws of a service, especially a paid one.

  2. I cannot stop laughing at these 100k+ dislike users because many of them are the same ones that defended and invested in this underperforming console for years and paid over 60 bucks per title supporting its water down games for years but strangely, for some odd reason, they thought Nintendo had their best interests at heart.


  3. MVG looked at the N64 emulation: [MEDIA=youtube]jSyBMSOfPxg[/MEDIA]
    Huh, so it uses the same emulator as the one for [I]SM64[/I] in [I]SM3DAS[/I]? I have [I]SM3DAS[/I], and you’re much better off sticking with the community DX12 port of [I]SM64[/I] on PC, Wii U, and 3DS.

    Looks like Nintendo at least handled framebuffer-related effects and texture upscaling+filtering well enough.

    Aahh, they f*cked up not emulating the 3-sample-point texture filtering that was unique to N64 hardware. Nightdive went through a lot of trouble to get that handled correctly in their various modern ports of N64 games, such as [I]Doom 64[/I]. Even the basic emulators for N64 on PC like Project 64 handle this correctly.

    [I]SM64[/I] in the Nintendo Online service actually has worse input lag than the version in [I]SM3DAS[/I], by a few frames. The N64 emulator that runs on XBSX/S handles input lag way better than Nintendo’s N64 emulation options on the Switch. MVG noted the input lag on Switch N64 emulation got better with some games, like [I]Mario Tennis[/I] and [I]SF64[/I].

    The fog rendering isn’t correct on Nintendo’s N64 emulation either, not at all. Fog that should be rendered at a distance is rendered close up. In other case, distance fog isn’t there at all. MVG wonders how [I]OoT[/I] in particular got past QA. Again, the fog rendering is correct on N64 emulation on both PC and XBSX/S. And then when you look at the community N64 emulation on Switch, once again superior results.

    Then MVG gets to the multiplayer netcode. Nope, not great either. Uses lock-step method that requires every player to be in perfect sync. Emulation pauses to allow the other players to catch up. Whoever has the weakest connection is gonna bring the rest of the players down.

    So yeah, clearly the expansion pack for the Nintendo Switch Online service is worth the money, hahahaha.

    I wonder how the Genesis emulation is. Doesn’t matter to me, I have 3 Genesis consoles in my house, plus superior emulation options on PC, plus modded Genesis Mini. Just like I still have my N64 hooked up, and emulation options all over the place. Then again, for the past few generations, Nintendo never understood the meaning of “value.” Games on all other platforms will often have 50% discounts after just a few months, and within a couple years you can get those games for like 5 bucks each. Not so with Nintendo games. The cheapest you’ll ever usually see is $40. They’ll sell you old games for full price whenever possible, like a lot of these Switch ports of Wii U games they’ve been busting out.

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