GTA: The Trilogy’s Metacritic Score Falls to 0.6, Players Demand Refunds for “Sad and Pathetic Cash Grab”

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Image: Rockstar Games

The reputation of Rockstar Games appears to have taken a permanent hit among PC gamers due to the botched release of Grand Theft Auto: The Trilogy – The Definitive Edition. From a broken launcher that prevented anyone from playing the game to graphical bugs and aggressive DRM, players have been given all sorts of justification for review bombing the collection, which now sits with a measly score of just 0.6 on Metacritic. The ports have been described as “horrible” and being regarded by many who are demanding refunds as this year’s Cyberpunk 2077.

Image: Metacritic

“A broken and ugly downgrade in every regard,” reads the “most helpful” review. “A look at any screenshot should suffice to realize the mess Rockstar published here. But look a bit deeper and you’ll realize just how broken this de-master really is. From new game-breaking bugs to typos to broken 3D models, missing effects, etc. The list goes on and on. Stay away.”

“DO NOT BUY THAT FOR $60,” screams another. “A company which makes dozens of millions of dollars from GTA online just tries to screw us, by selling for an AAA game price three 20 years old games with a couple of new lights, destroyed character models and the same exact engine. Just download some mods to the original games- it will look WAY better. By buying that you’re destroying the market and allow to continue treating consumers like trash. The largest gaming disappointment in recent years.”

Social media has plenty of examples of why GTA fans might want to stay away from the new “definitive” editions. One clip that has taken off demonstrates new weather effects that make it very difficult to see.

Source: Metacritic

Tsing Mui
News poster at The FPS Review.

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