Image: Quantic Dream

Details for Star Wars Eclipse continue to leak online. Previously, Tom Henderson explained how the developers are facing challenges on multiple fronts in getting the game off the ground. Founder, writer, and director at Quantic Dream, David Cage, will be directly involved with it.

More Details

Image: Quantic Dreams

Another insider, AccNGT, who leaked the first screenshot from the game prior to The Game Awards reveal, has come forward with more details. Some were already reported by Henderson, but it will be a non-linear, open-world game featuring traditional combat elements. It is also said to be inspired by The Last of Us with an interactive story-telling style.

• It is an action-adventure game
• It will feature interactive story-telling
• The game is inspired by The Last of Us
• It will be open world
• It will feature some multiplayer (competitive)
• It is being described as an ambitious and original project
• The action gameplay is described as being traditional
• The story will be non-linear
• It will feature more playable characters than any other Quantic Dreams game
• The development started more than a year and a half ago
• They are using their in-house engine for it
• Quantic Dream Montreal and Paris both are involved

Official Stills

Quantic Dream and Lucasfilm Games have launched an official site for the game. Stills from the trailer have already been posted, including the leaked screen cap. The stills show many aspects of its expansive looking scope. Fans of the movies will, no doubt, notice stylings from all three trilogies being used. Many have responded positively on social media.

Sources: Twisted Voxel (via DSOG), Quantic Dream

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Peter Brosdahl

As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my...

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2 Comments

  1. That was a big dump of words to actually say very little on their part.

    1. It’s in development for a year and a half using their internally created engine.

    Ummm ok… that’s great.. no details about the engine beyond that I guess is par for the course.

    2. A shit ton of screenshots.

    Huh, neat some of those look good and iconic to boot. Sweet.

    Really that was it… I didn’t pick up anything else meaningful from that.

  2. [QUOTE=”Grimlakin, post: 45270, member: 215″]
    That was a big dump of words to actually say very little on their part.

    1. It’s in development for a year and a half using their internally created engine.

    Ummm ok… that’s great.. no details about the engine beyond that I guess is par for the course.

    2. A **** ton of screenshots.

    Huh, neat some of those look good and iconic to boot. Sweet.

    Really that was it… I didn’t pick up anything else meaningful from that.
    [/QUOTE]
    Well the fact the it’s going to be an open-world, non-linear, and feature more characters than any of the company’s previous games should count for something. As we’ve known, SW games come in all sorts of shapes and sizes so those are some things worth noting.

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