It was reported yesterday that Sucker Punch’s samurai epic, Ghost of Tsushima, managed to reach the incredible sales milestone of 8 million copies sold.
Jeff Ross, the director behind Days Gone, has taken the opportunity to point out that his post-apocalyptic zombie title also exceeded 8 million in sales but was, contrastingly and confusingly, treated by Sony as if it was some sort of failure. Reports from early last year revealed that Bend Studio had pitched PlayStation executives a sequel but was shot down, adding credibility to the idea that Sony really didn’t like the IP all that much and had no interest in supporting it.
At the time I left Sony, Days Gone had been out for a year and a half (and a month), and sold over 8 million copies. It's since gone on to sell more, and then a million+ on Steam. Local studio management always made us feel like it was a big disappointment. #daysgone #PlayStation https://t.co/KMZr2pGe9r
— Jeff Ross (@JakeRocket) January 5, 2022
“At the time I left Sony, Days Gone had been out for a year and a half (and a month), and sold over 8 million copies,” Ross shared, a figure that’s been backed up by an older tweet from Benji-Sales that revealed Days Gone was the best-selling PS4 exclusive on PSN in 2019.
“It’s since gone on to sell more, and then a million+ on Steam,” added Ross. “Local studio management always made us feel like it was a big disappointment.”
The reason behind the disparity between the way the Ghost of Tsushima and Days Gone franchises are being treated at Sony is believed to relate to press reception; Sucker Punch’s game has clearly received a higher level of critical acclaim based on numbers shared on aggregation sites such as Metacritic (71 vs. 83). Days Gone has since been ported to PC, where it’s available to play via Steam and the Epic Games Store.
Source: Jeff Ross