Fortnite Coming to Mobile Devices, including iOS, via GeForce Now despite Apple Banning It

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Image: Epic Games

A new announcement on the NVIDIA GeForce NOW blog page indicates an interesting turn of events. The app will be bringing Fortnite to mobile devices, including iOS, for a limited time in a closed beta. This is despite Apple having banned the game from its app store in August 2020. The update states, “Starting next week, Fortnite on GeForce NOW will launch in a limited-time closed beta for mobile, all streamed through the Safari web browser on iOS and the GeForce NOW Android app.”

Fortnite Chapter 3


This will be a slightly different version of the popular game. NVIDIA has partnered with Epic Games in order to adapt the game to touch controls on mobile devices.

Alongside the amazing team at Epic Games, we’ve been working to enable a touch-friendly version of Fortnite for mobile delivered through the cloud. While PC games in the GeForce NOW library are best experienced on mobile with a gamepad, the introduction of touch controls built by the GeForce NOW team offers more options for players, starting with Fortnite.

No other changes to the game were included in the announcement. Those wishing to participate in the closed beta will need to register on the waitlist. Details for registration can be found here.

Register now for free for a chance to play the new touch-control version of Fortnite for mobile, all delivered through the cloud! You could be one of the first to access this limited closed beta to help us test out the new streaming experience on iOS Safari and Android mobile devices. The new touch-control version means you can jump in and start playing right away with just the screen and your fingers, no gamepad or keyboard/mouse are needed.

NVIDIA goes on to explain that Fortnite is only the beginning of its plans to bring PC gaming to the mobile arena. It says, “We’re working with additional publishers to add more touch-enabled games to GeForce NOW” and “look forward to more publishers streaming full PC versions of their games to mobile devices with built-in touch support — reaching millions through the Android app and iOS Safari devices.”

Source: NVIDIA (via Tom’s Hardware)

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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