Epic Games Releases Unreal Engine 5 Early Access Game Starter Kit

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Image: Epic Games

Epic Games has released a new early access game starter kit for its upcoming Unreal Engine 5. Love them or hate them, there is no denying the dominance of the use of Epic Games’ Unreal Engine in game development. Now it is making it even easier for developers to dip their toes into the latest version with a free download.

There is a brand new Unreal Engine 5 project that you can download for free! Available now on the Unreal Marketplace, Stack-O-Bot is a great project for those picking up Unreal Engine for the first time or for indie developers looking to try out all the new features in Unreal Engine 5.


Meet Stack-O-Bot. It is a sandbox project featuring a robot designed for both beginners and advanced users alike. Features for the robot include “a jetpack, cloning, and the ability to interact with buttons and switches.” Recently added features for the early access Unreal Engine 5 download are also accessible within the project.

It uses all of the new features found in Unreal Engine 5 Early Access in a playful and approachable way. From the latest and greatest like Nanite and Lumen to the quality-of-life changes and improvements like Packed Level Blueprints and Enhanced Input, this vertical slice has everything you need to get started making your own game in Unreal Engine 5.

Starter Kit Features

Other features for Stack-O-Bot include rigging and animations, and physics assets for both movement and the environment. Texture resolutions support up to 4096×4096 as well with up to 57 meshes. New robots can be printed and interact with other robots within the same level. The player controller can “lean, landing, physic setup, and slope warp leveraging FBIK.”

  • Full rigged, animated and controllable Character.
  • Control Rig and Fullbody IK setup for real time pose correction.
  • Use of world partition, Nanite, Lumen, Metasounds, and enhanced input system.
  • Expandable, component based, interaction system in Blueprints including several game elements.
  • Contains Niagara FX, physics assets, material functions for vegetation wind movement and much more.

Number of Unique Meshes: 57

Collision: Yes

LODs: Yes

Number of Materials and Material Instances: 42

Number of Textures: 52

Texture Resolutions: 512×512, 1024×1024, 2048×2048, 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Source: Epic Games (1, 2, 3) (via DSOG)

Peter Brosdahl
As a child of the 70’s I was part of the many who became enthralled by the video arcade invasion of the 1980’s. Saving money from various odd jobs I purchased my first computer from a friend of my dad, a used Atari 400, around 1982. Eventually it would end up being a lifelong passion of upgrading and modifying equipment that, of course, led into a career in IT support.

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