The developers behind benchmarking software CapFrameX claimed last week that AMD would be unveiling the next version of its FidelityFX Super Resolution (FSR) upscaling technology soon, and it appears that they were right. VideoCardz has shared some official slides today that indicate AMD plans to announce FSR 2.0 on March 17, just a few days ahead of its “Next-Generation Image Upscaling for Games” talk at GDC 2022, in which the company will detail more about the NVIDIA DLSS competitor. One of the first games that will get FSR 2.0 is Deathloop, a horribly buggy game from Arkane Lyon that could use all of the performance-enhancing tricks it can get.
BTW, we got this tip a few days ago 🤔 pic.twitter.com/BqfG4Bg0eD— VideoCardz.com (@VideoCardz) March 10, 2022
AMD FSR 2.0 ‘next-level temporal upscaling’ officially launches Q2 2022, RSR launches March 17th (VideoCardz)
- The FSR 2.0 will offer better image quality in all presents and resolutions, but AMD does not confirm anything about performance benefits. This technology will be based on temporal data, and it will feature optimized anti-aliasing. In this regard, it will be a proper competitor for NVIDIA DLSS 2.0.
- AMD confirms FSR 2.0 will not require dedicated Machine Learning hardware. However, AMD does not mention which GPUs will be supported. Instead, they confirm it will boost frame rate in supported games across ‘a wide range of products and platforms, both AMD and competitors’. The footnotes attached to this sentence do not confirm support for non-AMD hardware.
- Furthermore, AMD confirms it will finally launch RSR on March 17th, this is the official date for the new driver to launch. The RSR is basically FSR but working on a driver-level for all games. There are two things to consider though, it only works on Radeon RX 5000+ GPUs, and it will offer lower quality than FSR because the algorithm upscales the whole frame (including user interface and menus).