One of the most exciting enhancements that Rockstar Games has promised for its next-gen versions of GTA V for PS5 and Xbox Series X|S is ray tracing, but judging by some of the clips that hit the web today, the developer has managed to drop the ball once again in its latest attempt to improve the sheen of an older classic.
PS5 gameplay footage shared by VG247 seemingly indicate that there is barely any ray tracing, a huge disappointment for GTA fans who were brazen enough to expect visuals that exceeded the PC version. Not only are reflections still seemingly generated through the usual cube mapping method, but the game’s visuals don’t look all that improved from its last-gen predecessor overall, with some viewers claiming that it’s pretty much just the PS4 version in disguise.
Luckily, Rockstar Games has offered the next-gen version of GTA V as a free upgrade to Xbox Series X|S and PS5 owne—oh, never mind, it is expecting people to pay again for a nearly decade-old game. For a limited time, GTA fans get the privilege of picking up the PS5 and Xbox Series X|S versions of GTA V at a 75% ($9.99) and 50% ($19.99) discount, respectively.
Check out 10 minutes of new GTA 5 ray tracing footage (VG247)
- GTA 5 is coming to the PS5 and Xbox Series X/S tomorrow, and is bringing a brand new ray tracing graphical option with it. Players looking to see Los Santos in a whole new light will be able to toggle this option in game, enabling some fairly gorgeous visuals even in a game that’s nearly a decade old.
- If ray tracing isn’t your thing, GTA 5 comes with three total graphics settings that is sure to have something you like, be it fidelity mode that makes the game as beautiful as possible with a 30FPS cap, or performance mode that locks FPS in at 60 for a smoother feeling gaming session.
- This new version of GTA 5 and all its new glorious graphical features doesn’t ramp up the file size too much either, only coming in 11GB over the PS4 and Xbox One versions. Good news for those who were dreading having to clear through their console storage space in preparation for the port.