Image: Naughty Dog

Remember when Naughty Dog promised that the PC version of Uncharted: Legacy of Thieves Collection would be released “shortly” after the PS5 version? That was obviously BS, as the console version has been out for nearly two months now, yet the PC version is nowhere in sight.

Naughty Dog and developer Iron Galaxy have been mysteriously quiet about the port’s progress, and unfortunately, there’s now more bad news in the form of an update tracked on SteamDB that indicates the remastered bundle of Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy may not be released until this summer. While there’s a warning that the date “may be wrong,” Uncharted: Legacy of Thieves Collection is listed with a July 15, 2022 release date.

The date marks four more months of having to tolerate the console versions’ horrific, nauseating FOV, something that will almost assuredly be addressed in the PC version with the help of mods. Uncharted: Legacy of Thieves Collection marks the first time that the franchise will be playable on PC (assuming that you don’t count emulators, of course).

Naughty Dog is set to release the remastered bundle of Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy in 2022. (PlayStation)

  • Uncharted: Legacy of Thieves Collection will be available in early 2022 for PS5. The PC version is in development by our partners at Iron Galaxy and will release shortly after the PS5 version. As these dates approach, we’ll discuss more details.
  • This brand-new remastered bundle includes Uncharted 4: A Thief’s End, featuring Nathan Drake as he hunts for Captain Avery’s long-lost treasure, setting off for one final far flung adventure across the jungles of Madagascar to long lost pirate colony of Libertalia.
  • It also includes Uncharted: The Lost Legacy, which chronicles Chloe Frazer’s breakout exploits as she moves from frenemy to hero.

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4 comments

  1. I'd rather they take their time than be as broken as HZD was at launch. Whoever waited this long to play these games a few more months shouldn't matter.
    There's no such thing, though, for any dev to just to - "they take their time" as history has proven over and over again.

    Everyone that says that today cannot prove that it's efficient.

    The facts prove that it is all a lie and the opposite is the best. The sooner the title is released the sooner the vast paying beta testers (consumers) has to come up with a fix/mod to *aid* it properly.
  2. There's no such thing, though, for any dev to just to - "they take their time" as history has proven over and over again.
    I agree with this, but some developers are better at shipping less broke stuff than others.
  3. There's no such thing, though, for any dev to just to - "they take their time" as history has proven over and over again.

    Everyone that says that today cannot prove that it's efficient.

    The facts prove that it is all a lie and the opposite is the best. The sooner the title is released the sooner the vast paying beta testers (consumers) has to come up with a fix/mod to *aid* it properly.
    There is, just doesn't get exposure like the opposite. If a game launches without major issues nobody is talking about the launch.

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