Crystal Dynamics Confirms Development of New Tomb Raider, Built on Unreal Engine 5

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Image: Eidos-Montréal

Not that any fan of Lara Croft should be surprised, but Crystal Dynamics has confirmed that a new installment of Tomb Raider is officially in development. The studio behind Tomb Raider (2013) and Rise of the Tomb Raider announced the news during Epic Games’ State of Unreal 2022 event today, promising a “high-quality cinematic action-adventure experience” that would be built on Unreal Engine 5. No gameplay details or images were shared, but previous rumors have suggested that the game will blend the timeline of Core’s original titles with that of the reboot trilogy, the story of which seemingly concluded with 2018’s Shadow of the Tomb Raider.

Next Tomb Raider built on Unreal Engine 5 (Tomb Raider)

Crystal Dynamics is proud to be a part of the launch of Unreal Engine 5. This new engine translates into next-level storytelling and gameplay experiences. And that’s why we are thrilled to announce today that we have just started development of our next Tomb Raider game powered by Unreal Engine 5.

Our goal is to push the envelope of fidelity and to deliver the high-quality, cinematic action-adventure experience that fans deserve from both Crystal Dynamics and the Tomb Raider franchise. We can’t wait to take this journey together. Thank you and congratulations again to the Epic Games team.

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Tsing Mui
News poster at The FPS Review.

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