
Complementing today’s Wrath of the Lich King Classic announcement is the reveal for Dragonflight, the ninth expansion for Blizzard’s long-running World of Warcraft MMORPG. Those of you who have dreamed of taking to the skies of Azeroth by mounting a dragon should really enjoy this one, as Dragonflight will let players do exactly that with the addition of a new Dragonriding skill.
An overview of the expansion’s new features, which include a refresh to the World of Warcraft UI, can be found below. Blizzard has also published a deep dive of Dragonflight, one that elaborates on the expansion’s new central locale of the Dragon Isles and its four zones (i.e., Waking Shores, Ohn’ahran Plains, Azure Span, and Thaldraszus), as well as the new dracthyr Evoker race and class, which allows players to run around as a dragon.
World of Warcraft: Dragonflight Revealed! (Blizzard)
The dragons of Azeroth have played a central role in the world’s affairs, guiding the mortal races and influencing events with their considerable power—occasionally for their own ends. As their sacred broodlands reawaken, the dragons will call on the heroes of the Alliance and Horde to help reckon with the threats and mysteries that are beginning to surface.
Features:
Discover the Dragon Isles: In their journey to the new level cap of 70, players will explore the primordial wonder and ancient secrets of the Dragon Isles across four new zones—the Waking Shores, roiling with elemental power; the vast expanse of the Ohn’ahran Plains; the frosty peaks of the Azure Span; and the majestic spires and temples of Thaldraszus.
New Playable Race/Class Combo: Players will menace their foes (or empower their allies) as a dracthyr Evoker, WoW’s first-ever race/class combo. They’ll design both humanoid and draconic forms, pick between the Alliance and Horde, and venture forth as a healer or ranged damage-dealer that harnesses the collective might of all dragonkind.
Soar Through the Skies: Dragonflight introduces Dragonriding, an all-new skill-based method of aerial movement that allows players to take to the skies on the back of their personal Dragon Isles Drake. Players will customize their drake as they progress through the expansion, collecting more appearance options and enabling them to fly farther and faster.
Talent System Revamp: The new talent system empowers players to make creative and flavorful talent choices without compromising their effectiveness—and most importantly, it gives them meaningful options at every level.
Improved Professions: Crafters rejoice! In Dragonflight, players who aspire to become renowned for their crafts will find a host of new features and tools to fuel their ambitions, including player-driven work orders, new profession equipment, and an all-new specialization system.
Updated UI: Dragonflight will refresh the World of Warcraft user interface, with improvements to the look and feel of the minimap and other elements, and new options for players to customize different aspects of the UI to their tastes.

Discussion (6 replies)
Join Discussion →Nope on an epic scale.
Can someone explain to me why people are still playing this game? Do they still charge a monthly fee for it? Are people still paying that sh1t?! I never did understand MMOs. When they first came around I thought they were a fad that was gonna disappear relatively quickly. Boy was I wrong.
I still play and yes there is still a monthly fee, though if you want you can pay for it with in game money.
You are not that wrong though, most MMO's never got very far, but some have survived.
I too play and I too use in-game money to pay for my time currently. How much longer that will hold up? About another 12 months or so and then I'll decide what to do next.
I used to be into Warcraft. The community got a bit too much for me and I left a few years ago. Once you get past all the story and questing (which was done almost entirely solo and never took terribly long for any given xpac), anything grouped seemed to revolve around a damage meter addon and if you had the latest version of BossMods, and nothing else really mattered.
Haven't really looked back, doesn't look like the game has really went in any direction I'd care to get back to and no shortage of other games to waste my money and time on.
The game went south when Hozzikostas took over, imo.