Image: Square Enix

It’s only been a few weeks since Square Enix confirmed that it had sold off Crystal Dynamics, Eidos Montreal, and its other western studios and associated IPs for the arguably bargain price of $300 million to Embracer Group, but the company is already moving on with plans of how it’ll strengthen its structure in the days ahead. Part of that comes by way of Square Enix’s recent financial presentation, in which the Final Fantasy maker confirms that it’s planning to not only establish new studios, but acquire others following its recent sale of the developers behind the acclaimed Tomb Raider and Deus Ex franchises. Critics of the company believe that whoever Square Enix gets ahold of could suffer a similar fate, as its executives seem to love setting very high sales goals that even quality games might have a difficult time reaching. The Deus Ex franchise also reportedly suffered from the publisher’s meddling during the development process.

Each of the long-term objectives behind Square Enix’s recently announced sale of Crystal Dynamics, Eidos-Montréal and Square Enix Montréal to Embracer Group were also outlined. The company wants to optimise resource allocation to create “appealing titles better aligned to customer needs”, to “revisit our existing governance structure”, to better align oversees publishing work with the Tokyo organisation, and to transform its business portfolio to the fields of blockchain, AI and the cloud.

Source: Square Enix (via NME)

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3 comments

  1. Hmm.

    The prevailing rumor was they shed those studios to sweeten the pot for a Sony buyout.

    It could be that because of those shed studios Sony walked away from the deal (Tomb Raider is a pretty substantial franchise all on it's own on consoles). But it does talk about tightening alignment with Tokyo, so I wouldn't entirely discount the Sony rumor as of yet.

    S/E hasn't had much luck at trying to introduce new IPs at all. The last few originals off the top of my head: Babylon's Fall, Outriders.... and Forspoken just delayed until later this year.
  2. Outriders was utter garbage, and Forspoken looks to be even worse. It has all the hallmarks of an asset flip. Of course in this case it isn't an asset flip but a fake project put together with minimal effort to increase their value to potential buyers. After all a publisher that has an AAA title almost ready is guaranteed ROI.

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